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Server-sided ped damage?


FuriouZ

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Posted

How I can cancel server-sided ped damage ?

As I can see this is only client-side

function cancelPedDamage ( attacker ) 
    cancelEvent() -- cancel any damage done to peds 
end 
addEventHandler ( "onClientPedDamage", getRootElement(), cancelPedDamage ) 

Maybe I can use:

IsElementAttached 

?

Posted

Server-side sucks for these things, why don't you use client-side?

what can be done (working at 80%) server-side:

addEventHandler('onPlayerDamage',getRootElement(),function(attacker, attackerweapon, bodypart, loss) 
setElementHealth(source,getElementHealth(source) + loss) 
end) 

won't work at some cases + incorrect working on lagg occasion.

Posted

Of course you can't cancel the damage that has already been done. You can't prevent the event from having occurred because you can't change the past. This is the case with server-side damage events, they are triggered after the ped/player was damaged.

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