AJXB Posted November 22, 2014 Posted November 22, 2014 So I was wondering.. MTA Client downloads the client side script, run it, store it, why can't the client download, run, delete the file? The player will download the client files on each connect, that's a risk I can take in order to protect my client side scripts. I don't know much about it, I was just wondering. ~ This has to be the worst board post I have ever read. It simply makes no sense. You start off by talking about space or something, then you randomly start babbling about cupcakes, and you end off with random fish names. ~ Don't listen to this guy, any board with the categories 'dinosaurs, spaceships, fried foods, wild animals, alien abductions, business casual, robots, and fireworks' has true potential.
Anubhav Posted November 22, 2014 Posted November 22, 2014 cache tag is thier for client side scripts to disable thier download. I guess this is due to some limitations? See my some resources: Skin shop: https://community.multitheftauto.com/in ... ls&id=8008 Note script: https://community.multitheftauto.com/in ... ls&id=8009 Rules Panel: https://community.multitheftauto.com/in ... ls&id=8246 Random Money: https://community.multitheftauto.com/in ... ls&id=8718
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