FlyingSpoon Posted November 14, 2014 Posted November 14, 2014 function registerHandler(player, username, password) local account = getAccount(username, password) if (account ~= false) then triggerClientEvent(player, "registerTaken", getRootElement()) else account = addAccount(username, password) if (logIn(player, account, password) == true) then outputChatBox("Welcome to 'Zombie Apocalypse 1.0', Enjoy the BETA!", player, 0, 255, 0) outputChatBox("Author(s): RaysMTA", player, 0, 255, 0) spawnPlayer(source, 1959.55, -1714.46, 10) fadeCamera (source, true) setCameraTarget (source, source) triggerClientEvent(player, "hideLoginWindow", getRootElement()) else triggerClientEvent(player, "unknownError", getRootElement()) end end end What I want is once, the player registers, they spawn in a certain place. I tried the code above ^ but it don't work after they register, you just get a blank screen!
roaddog Posted November 15, 2014 Posted November 15, 2014 you could set timer for the screen to fade out. like this. function registerHandler(player, username, password) local account = getAccount(username, password) if (account ~= false) then triggerClientEvent(player, "registerTaken", getRootElement()) else account = addAccount(username, password) if (logIn(player, account, password) == true) then fadeCamera(source, false) outputChatBox("Welcome to 'Zombie Apocalypse 1.0', Enjoy the BETA!", player, 0, 255, 0) outputChatBox("Author(s): RaysMTA", player, 0, 255, 0) triggerClientEvent(player, "hideLoginWindow", getRootElement()) spawnPlayer(source, 1959.55, -1714.46, 10) setCameraTarget (source, source) setTimer(fadeCamera, 2000, 1, source, true) else triggerClientEvent(player, "unknownError", getRootElement()) end end end
Anubhav Posted November 15, 2014 Posted November 15, 2014 Just a small note, source is not trusted. You should use client instead of source.
FlyingSpoon Posted November 15, 2014 Author Posted November 15, 2014 @Anubhav: Thank you for the suggestion, I have changed it! @NeverGiveup: Thanks for the fix! It worked +1
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