Newbie Posted November 13, 2014 Share Posted November 13, 2014 There is any way to make FPS setting for player, lets say /fps 50 and it sets FPS for player max 50, not for all server players Link to comment
Bonsai Posted November 13, 2014 Share Posted November 13, 2014 As far as I know: /fps_limit=50 Link to comment
MTA Team botder Posted November 13, 2014 MTA Team Share Posted November 13, 2014 You could use SetFPSLimit clientside. Link to comment
Olle Risk Posted November 14, 2014 Share Posted November 14, 2014 Client side 'setFPSLimit' for just one player, using it server side applies the new FPS to all online players including those who join later. I recommend setting your FPS to 60 if you want everything to be smooth (most monitors today uses 60 FPS), if you want stability and as low amount of bugs as possible, use 36 (default FPS). Link to comment
N1kS Posted November 14, 2014 Share Posted November 14, 2014 Client-side: addComandHandler( "fps", function( sCmd, sFps ) if tonumber( sFps ) then setFPSLimit( tonumber( sFps ) ) else outputChatBox( "Wrong number!", 255, 0, 0 ) end end ) Link to comment
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