Drakath Posted October 26, 2014 Posted October 26, 2014 local x, y, z = getElementPosition(localPlayer) local marker = createMarker(x, y, z-1, "cylinder", 1, 0, 255, 0, 80) triggerServerEvent("myEvent", resourceRoot, x, y, z, marker) Why can't it pass marker? This works if I remove marker from extra arguments in triggerServerEvent but with marker it just doesn't trigger the event.
Saml1er Posted October 26, 2014 Posted October 26, 2014 I once had the same problem (It was the onZombieWasted eveny from zombies resource.) I fixed using this: triggerServerEvent("myEvent", resourceRoot,{ x, y, z, marker} )
Addlibs Posted October 26, 2014 Posted October 26, 2014 You can't send client-side elements to the server. isElementLocal
Drakath Posted October 26, 2014 Author Posted October 26, 2014 So I can't pass server objects to client either?
MTA Team botder Posted October 26, 2014 MTA Team Posted October 26, 2014 @serverside -> clientside The marker hasn't been created clientside yet and the event is faster than the actual marker creation.
TAPL Posted October 27, 2014 Posted October 27, 2014 @serverside -> clientsideThe marker hasn't been created clientside yet and the event is faster than the actual marker creation. What? So I can't pass server objects to client either? You can send server side elements to client side but not the vice versa. Same case? https://forum.multitheftauto.com/viewtopic.php?f=91&t=81953
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