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Element destroyed


Estevam2d

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how to make the element appear destroyed?

local marker = createMarker ( -2023.152, 67.256, 27.463, "cylinder", 1.5, 255, 0, 0, 255 ) 
  
  
function Lixeirojob(hitElement) 
        if getElementType(hitElement) == "player" and (hitElement == localPlayer) and not isPedInVehicle(hitElement) then 
            destroyElement (marker ) -- Element destroyed 
            triggerServerEvent ( "receber", localPlayer ) 
            exports.killmessages:outputMessage("*Bombeiro acaba de salvar uma casa.", root, 10, 118, 240, true) 
        end 
    end 
    addEventHandler("onClientMarkerLeave", marker , Lixeirojob) 
  

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