ZeyadGTX Posted September 14, 2014 Share Posted September 14, 2014 Hello I have Resource but i need to modify this lines bec there are buttons to add in teams and this is ADD functions its not working addEvent("addToTeam", true) addEventHandler("addToTeam", root, function() local player = getPlayerFromName() local team = getTeamFromName() if player and team then local r, g, b = getTeamColor(team) setPlayerTeam(player, team) setPlayerNametagColor(player, r, g, b) outputChatBox("You have been moved to #FFFFFF" .. getTeamName(team) .. "#FF0000.", player, 255, 0, 0, true) end end ) My buttons Client Side : Clan.Button[1] = guiCreateButton(204, 51, 106, 38, "Add", false, Clan.Window[1]) Clan.Button[2] = guiCreateButton(204, 96, 106, 38, "Kick", false, Clan.Window[1]) Clan.Button[3] = guiCreateButton(204, 144, 106, 38, "Promote", false, Clan.Window[1]) Clan.Button[4] = guiCreateButton(204, 192, 106, 38, "Demote", false, Clan.Window[1]) Clan.Button[5] = guiCreateButton(204, 288, 106, 38, "Close", false, Clan.Window[1]) Clan.Button[6] = guiCreateButton(13, 62, 87, 23, "Cancel", false, Clan.Window[2]) Clan.Button[7] = guiCreateButton(143, 62, 87, 23, "Set", false, Clan.Window[2]) Clan.Button[8] = guiCreateButton(13, 62, 87, 23, "Cancel", false, Clan.Window[3]) Clan.Button[9] = guiCreateButton(143, 62, 87, 23, "Set", false, Clan.Window[3]) Clan.Edit[1] = guiCreateEdit(13, 29, 227, 28, "", false, Clan.Window[2]) Clan.Edit[2] = guiCreateEdit(13, 29, 227, 28, "", false, Clan.Window[3]) guiSetVisible(Clan.Window[1], false) guiSetVisible(Clan.Window[2], false) guiSetVisible(Clan.Window[3], false) Link to comment
darhal Posted September 14, 2014 Share Posted September 14, 2014 Post client side to help u about the arguments u need to pass getPkayerFromName(here u need a player name) also u can use client or source in this function as the player and u need to pass the team using the triggerServerEvent or get it from an account data post the client side part when u trigger this event Link to comment
ZeyadGTX Posted September 14, 2014 Author Share Posted September 14, 2014 Ok Client Side local sx, sy = guiGetScreenSize ( ) local y = sy + 20 function onRankUpGreet() dxDrawRectangle(sx*(707/1024), sy*(425/768), sx*(115/1024), sy*(27/768), tocolor(44, 44, 44, 221), true) dxDrawText("Rank up+", sx*(716/1024), sy*(429/768), sx*(808/1024), sy*(448/768), tocolor(0, 255, 0, 221), 0.70, "bankgothic", "left", "top", false, false, true, false, false) end function onTestExp( ) if ( y > ( sy / 2 ) ) then y = y - 2 elseif ( y < ( sy / 2 ) ) then y = ( sy / 2 ) end dxDrawText ( "+"..tostring(experience).." XP", 400, y, sx, 200, tocolor(255, 255, 0, 255), 0.7, "bankgothic") end addEvent("onTestExp", true) addEventHandler( "onTestExp", root, function(expe) if not isTimer(expTimer) then expTimer = setTimer(function() removeEventHandler("onClientRender", root, onTestExp) end, 6000, 1) experience = expe addEventHandler("onClientRender", root, onTestExp) else experience = (experience + expe) resetTimer(expTimer) end end) function onRankUp( killer ) local sound = playSound("sounds/level.mp3") setSoundVolume(sound, 50) setSoundMaxDistance( sound, 5000 ) addEventHandler("onClientRender", root, onRankUpGreet) setTimer( function () removeEventHandler ( "onClientRender", root, onRankUpGreet ) end, 6000, 1) end addEvent( "onClientRankUp", true ) addEventHandler( "onClientRankUp", getRootElement(), onRankUp ) function getXP ( _, playerName ) if ( playerName ) then local thePlayer = getPlayerFromParticalName ( playerName ) if ( thePlayer ) then local Level = getElementData(thePlayer,"LV") or 0 local XP = getElementData(thePlayer,"EXP") or 0 outputChatBox ( getPlayerName ( thePlayer ) .." XP ".. tostring ( XP ) .." LV:".. tostring ( Level ) .." " ,0,255,200) else outputChatBox ( "Couldn't find '" .. playerName .. "'", source ) end end end addCommandHandler ( "getxp", getXP ) addCommandHandler ( "getXP", getXP ) function getPlayerFromParticalName(thePlayerName) local thePlayer = getPlayerFromName(thePlayerName) if thePlayer then return thePlayer end for _,thePlayer in ipairs(getElementsByType("player")) do if string.find(string.gsub(getPlayerName(thePlayer):lower(),"#%x%x%x%x%x%x", ""), thePlayerName:lower(), 1, true) then return thePlayer end end return false end Clan = { Button = {}, Window = {}, Gridlist = {}, Edit = {} } Clan.Window[1] = guiCreateWindow(306, 174, 320, 346, "Clan panel", false) guiWindowSetSizable(Clan.Window[1], false) Clan.Window[2] = guiCreateWindow(401, 281, 252, 99, "Set Player Rank", false) guiWindowSetSizable(Clan.Window[2], false) Clan.Window[3] = guiCreateWindow(401, 281, 252, 99, "Set Player Rank", false) guiWindowSetSizable(Clan.Window[3], false) Clan.Gridlist[1] = guiCreateGridList(9, 25, 188, 311, false, Clan.Window[1]) local column = guiGridListAddColumn(Clan.Gridlist[1], "Players", 0.9) if ( column ) then --If the column has been created, fill it with players for _,v in ipairs(getElementsByType("player"))do local row = guiGridListAddRow(Clan.Gridlist[1]) local players = getPlayerName(v) guiGridListSetItemText(Clan.Gridlist[1],row,column,players,false,false) end end Clan.Button[1] = guiCreateButton(204, 51, 106, 38, "Add", false, Clan.Window[1]) Clan.Button[2] = guiCreateButton(204, 96, 106, 38, "Kick", false, Clan.Window[1]) Clan.Button[3] = guiCreateButton(204, 144, 106, 38, "Promote", false, Clan.Window[1]) Clan.Button[4] = guiCreateButton(204, 192, 106, 38, "Demote", false, Clan.Window[1]) Clan.Button[5] = guiCreateButton(204, 288, 106, 38, "Close", false, Clan.Window[1]) Clan.Button[6] = guiCreateButton(13, 62, 87, 23, "Cancel", false, Clan.Window[2]) Clan.Button[7] = guiCreateButton(143, 62, 87, 23, "Set", false, Clan.Window[2]) Clan.Button[8] = guiCreateButton(13, 62, 87, 23, "Cancel", false, Clan.Window[3]) Clan.Button[9] = guiCreateButton(143, 62, 87, 23, "Set", false, Clan.Window[3]) Clan.Edit[1] = guiCreateEdit(13, 29, 227, 28, "", false, Clan.Window[2]) Clan.Edit[2] = guiCreateEdit(13, 29, 227, 28, "", false, Clan.Window[3]) guiSetVisible(Clan.Window[1], false) guiSetVisible(Clan.Window[2], false) guiSetVisible(Clan.Window[3], false) showCursor(false) if getElementData(localPlayer, "clan.rank") == "leader" or getElementData(localPlayer, "player.key") == "Zeyad" or getElementData(localPlayer, "player.key") == "" or getElementData(localPlayer, "player.key") == "" or getElementData(localPlayer, "player.key") == "" then guiSetEnabled(Clan.Button[3], true) guiSetEnabled(Clan.Button[4], true) else guiSetEnabled(Clan.Button[3], false) guiSetEnabled(Clan.Button[4], false) end function toggleClanControl( source ) if getElementData(localPlayer, "player.key") == "Zeyad" or getElementData(localPlayer, "player.key") == "Azer" or getElementData(localPlayer, "player.key") == "ryder" or getElementData(localPlayer, "player.key") == "Sayari" then if not guiGetVisible( Clan.Window[1] ) then showCursor ( true ) guiSetVisible( Clan.Window[1], true ) guiGridListClear ( Clan.Gridlist[1] ) if ( column ) then guiGridListClear ( Clan.Gridlist[1] ) for _,v in ipairs(getElementsByType("player"))do local row = guiGridListAddRow(Clan.Gridlist[1]) local playerName = getPlayerName(v) guiGridListSetItemText(Clan.Gridlist[1],row,column,playerName,false,false) end end if getElementData(localPlayer, "clan.rank") == "leader" or getElementData(localPlayer, "player.key") == "Zeyad" or getElementData(localPlayer, "player.key") == "Azer" or getElementData(localPlayer, "player.key") == "ryder" or getElementData(localPlayer, "player.key") == "Script" then guiSetEnabled(Clan.Button[3], true) guiSetEnabled(Clan.Button[4], true) else guiSetEnabled(Clan.Button[3], false) guiSetEnabled(Clan.Button[4], false) end else showCursor ( false ) guiSetVisible( Clan.Window[1], false ) end end end bindKey( "M", "down", toggleClanControl ) addCommandHandler("clan", toggleClanControl) addEventHandler("onClientGUIClick", guiRoot, function() if source == Clan.Button[1] then local row, column = guiGridListGetSelectedItem(Clan.Gridlist[1]) if row == -1 then return end local playerName = guiGridListGetItemText(Clan.Gridlist[1],row,column) local player = getPlayerFromName(playerName) local team = getPlayerTeam(localPlayer) local teamName = getTeamName(team) if not playerName then guiGridListRemoveRow(row) return end triggerServerEvent("addToTeam", localPlayer,playerName,teamName) end end) addEventHandler("onClientGUIClick", guiRoot, function() if source == Clan.Button[2] then local row, column = guiGridListGetSelectedItem(Clan.Gridlist[1]) if row == -1 then return end local playerName = guiGridListGetItemText(Clan.Gridlist[1],row,column) local player = getPlayerFromName(playerName) local team = getPlayerTeam(localPlayer) local teamName = getTeamName(team) if not playerName then guiGridListRemoveRow(row) return end triggerServerEvent("kickFromTeam", localPlayer,playerName,teamName) end end) function closeClan() if guiGetVisible(Clan.Window[1]) then guiSetVisible(Clan.Window[1],false) showCursor(false) end end addEventHandler ("onClientGUIClick", Clan.Button[5], closeClan, false) function togglePromote( source ) -- Show the panel if not guiGetVisible( Clan.Window[2] ) then showCursor ( true ) guiSetVisible( Clan.Window[2], true ) guiMoveToBack( Clan.Window[1] ) else showCursor ( true ) guiSetVisible( Clan.Window[2], false ) end end addEventHandler ( "onClientGUIClick", Clan.Button[3], togglePromote, false ) addEventHandler("onClientGUIClick",Clan.Button[7], function() local row, column = guiGridListGetSelectedItem(Clan.Gridlist[1]) if row == -1 then return end local playerName = guiGridListGetItemText(Clan.Gridlist[1],row,column) local player = getPlayerFromName(playerName) if not playerName then guiGridListRemoveRow(row) return end triggerServerEvent("promotePlayer",localPlayer,playerName,tostring(guiGetText(Clan.Edit[1])) or "Member") guiSetVisible( Clan.Window[2], false ) showCursor ( true ) end,false) function closeClan() if guiGetVisible(Clan.Window[2]) then guiSetVisible(Clan.Window[2],false) showCursor(true) end end addEventHandler ("onClientGUIClick", Clan.Button[6], closeClan, false) function toggleDemote( source ) -- Show the panel if not guiGetVisible( Clan.Window[2] ) then showCursor ( true ) guiSetVisible( Clan.Window[2], true ) guiMoveToBack( Clan.Window[1] ) else showCursor ( true ) guiSetVisible( Clan.Window[2], false ) end end addEventHandler ( "onClientGUIClick", Clan.Button[4], toggleDemote, false ) addEventHandler("onClientGUIClick",Clan.Button[9], function() local row, column = guiGridListGetSelectedItem(Clan.Gridlist[1]) if row == -1 then return end local playerName = guiGridListGetItemText(Clan.Gridlist[1],row,column) local player = getPlayerFromName(playerName) if not playerName then guiGridListRemoveRow(row) return end triggerServerEvent("DemotePlayer",localPlayer,playerName,tostring(guiGetText(Clan.Edit[2])) or "Member") Link to comment
darhal Posted September 14, 2014 Share Posted September 14, 2014 Ah replace the function() in the first code u post (server side code) to function (playerName, teamName) also replace getPlayerFromName() to getPlayerFromName(playerName) and getTeamFromName() to getTeamFromName(teamName) Link to comment
ZeyadGTX Posted September 14, 2014 Author Share Posted September 14, 2014 Thats addEvent("addToTeam", true) addEventHandler("addToTeam", root, function (playerName, teamName) local player = getPlayerFromName(playerName) local team = getPlayerFromName(teamName) if player and team then local r, g, b = getTeamColor(team) setPlayerTeam(player, team) setPlayerNametagColor(player, r, g, b) outputChatBox("You have been moved to #FFFFFF" .. getTeamName(team) .. "#FF0000.", player, 255, 0, 0, true) end end ) Link to comment
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