Anubhav Posted September 6, 2014 Posted September 6, 2014 I've problems using one export. Meta: server.lua function isPlayerSupporter(s) for v, k in ipairs(supportAcc) do -- supportAcc defined as a table. Nothing wrong here. if getAccountName(getPlayerAccount(s)) == k then return true end end end Call always gets failed. I am using this: if exports.SGNmisc:isPlayerSupporter(s) -- s is defined and this is a part of a script. This is where call gets failed. See my some resources: Skin shop: https://community.multitheftauto.com/in ... ls&id=8008 Note script: https://community.multitheftauto.com/in ... ls&id=8009 Rules Panel: https://community.multitheftauto.com/in ... ls&id=8246 Random Money: https://community.multitheftauto.com/in ... ls&id=8718
Anubhav Posted September 6, 2014 Author Posted September 6, 2014 Help please. its very urgent! See my some resources: Skin shop: https://community.multitheftauto.com/in ... ls&id=8008 Note script: https://community.multitheftauto.com/in ... ls&id=8009 Rules Panel: https://community.multitheftauto.com/in ... ls&id=8246 Random Money: https://community.multitheftauto.com/in ... ls&id=8718
Saml1er Posted September 6, 2014 Posted September 6, 2014 Call fails because there is an error in the exported function. Show us the part where you defined those tables.
Anubhav Posted September 6, 2014 Author Posted September 6, 2014 Solved request a lock. EDIT: That was the problem Sam1ler, just I looped with a table tat din't exist LOL. See my some resources: Skin shop: https://community.multitheftauto.com/in ... ls&id=8008 Note script: https://community.multitheftauto.com/in ... ls&id=8009 Rules Panel: https://community.multitheftauto.com/in ... ls&id=8246 Random Money: https://community.multitheftauto.com/in ... ls&id=8718
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