SkatCh Posted August 30, 2014 Share Posted August 30, 2014 guys i have question how can decrease lag in my server ? . Link to comment
vx89 Posted August 30, 2014 Share Posted August 30, 2014 First find out the reason: 1) Is the server CPU and memory usage ok? 2) Do some resources send too much information between the server and the client? 3) Do everybody lag? If not everybody, then do these players who do, have too high ping? What ping other players have? (e,g you) 4) Is it lag (e.g players/vehicles are not moving smoothly) or does your client have performance issues? Meaning your local player and vehicle stutters. You can log in to the web console, and check out performancebrowser for CPU/RAM usage per resource and numbers of network packets as well. Link to comment
Olle Risk Posted August 30, 2014 Share Posted August 30, 2014 What kind of lag is it? Low FPS or high ping, the first one often indicates bad graphics performance on your clients, this should be different between all clients then, if everyone has low FPS then it's probably something on your server, high ping works in the same way, does everyone has the same high ping or is it just a few clients, are your server on a wireless network and so on. Maybe some more information to get you the help you need. Link to comment
SkatCh Posted August 30, 2014 Author Share Posted August 30, 2014 thx guys i have an other question what's the best FPSlimit range ? and does shaders take alot of CPU usage or not? Link to comment
xXMADEXx Posted August 30, 2014 Share Posted August 30, 2014 thx guys i have an other question what's the best FPSlimit range ? and does shaders take alot of CPU usage or not? Shaders are probably going to be the #1 reason for lag. FPS can range from 0-server max, and the maximum that the server can have is 100. Link to comment
vx89 Posted August 30, 2014 Share Posted August 30, 2014 setting fps limit 45-60 should be pretty good imo (but this is not the problem you are having, it seems) Link to comment
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