diesel974 Posted August 29, 2014 Share Posted August 29, 2014 Hello! Oka, like wiki says : Adding variants requires modifying your DFF by adding a part of the model you wish to be a variant and naming it extra1, extra2, extra3, extra4 or extra5 then setting it's parent to the chassis_dummy this tells GTA it has variant information and after this your variant will work in MTA. So my question is, we can only make 5 variants?? And lets say each variants are different to each other(spoiler,bumber,hood ....) can we add all the 5 variants to the vehicle or only 1 allowed?? Thank you for your replies! Link to comment
Einheit-101 Posted August 29, 2014 Share Posted August 29, 2014 AFAIK 5 variants possible and only one each vehicle possible. Link to comment
diesel974 Posted August 30, 2014 Author Share Posted August 30, 2014 But lets say i want to make a new infernus, and i want it to have additional parts like spoiler,bumpers etc... but not attached to it by default. I want it to be same like the elegy, where you can add these additional parts via a modshop. So how can i do it??? Again, thank you! Link to comment
Forrest Posted August 30, 2014 Share Posted August 30, 2014 https://wiki.multitheftauto.com/wiki/Ve ... nipulation Link to comment
diesel974 Posted August 30, 2014 Author Share Posted August 30, 2014 https://wiki.multitheftauto.com/wiki/Vehicle_component_manipulation I read it, but since i am learning how to make car mods, i dont understand a lot Can i have some more explanations plz?? Or if there is any tutorial to show how to do it then i will be very pleased to see it. Thank you. Link to comment
Forrest Posted August 30, 2014 Share Posted August 30, 2014 https://wiki.multitheftauto.com/wiki/Vehicle_component_manipulation I read it, but since i am learning how to make car mods, i dont understand a lot Can i have some more explanations plz?? Or if there is any tutorial to show how to do it then i will be very pleased to see it. Thank you. Name your extras as say, for instance. #extra5 #extra6 #extra7 #extra8 #extra9 #extra10 etc, and then you can show them using set component visible function. Here's an example where I made 2 hoods for a Sabre. Link to comment
diesel974 Posted August 31, 2014 Author Share Posted August 31, 2014 Thank you Forrest Link to comment
Miyuru Posted December 11, 2020 Share Posted December 11, 2020 On 30/08/2014 at 22:59, Forrest said: Name your extras as say, for instance. #extra5 #extra6 #extra7 #extra8 #extra9 #extra10 etc, and then you can show them using set component visible function. Here's an example where I made 2 hoods for a Sabre. http://puu.sh/9oOsi/0d3b7fd3fc.jpg setVehicleComponentVisible only see client player? Link to comment
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