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Random Team Color (setTimer)


Overkillz

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What do you mean? You wanted it like that:3.

No problem.

I mean that for the color red be 5 seconds and after change to a random color, the random color be 2 seconds and after back to red color and be for 5 seconds again in red color, after it change to random color and be on it 2 seconds (on the random color) and back to red ....etc Infinite times.

If u can't, isn't a problem, this helped me a lot of.

Thanks <3

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local colors = { 
      {r=255,g=0,b=0}, -- SYNTAX: {r=rValue, g=gValue, b=bValue}, 
} 
times = "rgbcolor" 
team = createTeam ( "Team Name" ) 
function idkname () 
      for k,v in ipairs(colors) do 
          if times == "random" then 
               setTeamColor(team, math.random(0,255), math.random(0,255), math.random(0,255)) 
               times = "rgbcolor" 
               return 
          end 
          if isTimer(timer) then 
              killTimer(timer) 
              timer = setTimer(idkname, 2000, 1) 
         end 
          times = "random" 
          setTeamColor(team, v.r, v.g, v.b) 
    end 
end 
timer = setTimer(idkname , 5000, 1) 
  
  

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