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bad argument giveweapon


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client side script

triggerServerEvent("onColtRequest",localPlayer) 

server script

function coltSend(thePlayer) 
giveWeapon(thePlayer,22,200) 
end 
addEvent("onColtRequest",true) 
addEventHandler("onColtRequest",root,coltSend) 
  

how do i fix this stupid problem?

oh and yeah i just want this to send weapon to one player,not everyone but i have no idea how to fukin do this because everything is too hard

Edited by Guest
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For no one it will work, because 'thePlayer' is not defined. Change it to 'source' to give only the player who triggered a weapon:

function coltSend() 
giveWeapon(source,22,200) 
end 
addEvent("onColtRequest",true) 
addEventHandler("onColtRequest",root,coltSend) 
  

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i forgot to re-re-edit my topic,sorry i was using client and it worked out but i was confused whether it would give the gun to everybody or just that 1 player who triggered event because of:

The client class represents any client that is connected to the server.

anyway thanks guys it works

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