Rosa Posted August 21, 2014 Share Posted August 21, 2014 How to remove/clone these objects (wires, signs,etc) Pls Help me Thanks alot Link to comment
Rosa Posted August 27, 2014 Author Share Posted August 27, 2014 Anyone can help me??? Link to comment
Tails Posted August 27, 2014 Share Posted August 27, 2014 We don't know. Just browse through the categories and see if you can find them. For the billboard though, try "board" and for the power lines try "wire". Link to comment
5150 Posted January 30, 2020 Share Posted January 30, 2020 i know this thread is old but i found it by searching online, so maybe this will help others that search online. These objects are indeed mappable objects, but theyre what i like to call irrelevant objects. ones that have no collision, are very hard to work with, and cant really be used with anything; just all- around useless objects. As tails said (hi @Tails ) try searching for "wire" or "billboard" and "board" for those objects. but if you would like to remove them, you can do one of two things. The harder of the two would be to edit your .map file to make the problem object into a removeWorldObject manually, but youll need the exact position and object ID for that. the second option would be to make a short script to remove the object forcefully. This is an example that was found online to remove all the night time building window lights from the server, as they can interfere with custom mapping. im sure this can be edited to include what you need Spoiler local objtoremove = {9934,9933,9932,9886,6196,6195,6194,6193,6192,5059,5058,5057,4222,4221,4220,4219,4218,4217, 4216,4215,4214,4213,4212,13493,13485,13484,13461,10147,10146,10058,10057,4715,4716,4717,4720,4721,4722,4723,4725,4739, 4740,4741,4742,4743,4744,4745,4746,4747,4748,4749,4750,4751,4752,5661,5662,5665,5990,5991,5992, 7206,7207,7208,7221,7222,7280,7333,9088,9089,9125,9154,9277,9278,9279,9280,9281,9282,9283,9885, 8502,9159,7233,8981,14628,3437,8371,8370,17957,17956,17955,17954,9129,9128,9127,9126, 9124,9123,9122,9121,8372,7944,7943,7942,7892,7332,7331,7226,7097,14561,14811,7268,9094,9095,11412,11411,11410,11324,14605, 14473,14470,14460,14406,7290,7314,7289,7266,7264,7220,7072,8395,9104,9175,8982,7666,7230,9100,9101,8840,7232} for _,obj in ipairs (objtoremove) do removeWorldModel (obj, 10000, 0, 0, 0) end 1 Link to comment
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