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onMapStart / onMapStarting


'LinKin

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Hello,

When using these two events server-side, do I need to add them like this?

addEventHandler(evName, true) ?

Or simply addEventHandler(evName)

Also, a small off-topic note:

They changed luac.multitheftauto.com Encryption option to Extra Obfuscation; Why?

Thanks.

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Hello,

When using these two events server-side, do I need to add them like this?

addEventHandler(evName, true) ?

Or simply addEventHandler(evName)

Also, a small off-topic note:

They changed luac.multitheftauto.com Encryption option to Extra Obfuscation; Why?

Thanks.

Hello , if it's a custom event you need to do it like this ,

addEvent('Linkin', true) 
addEventHandler('Linkin', root,  
function ( ) 
---- 

if it's an mta function like onPlayerChat, onPlayerJoin ... etc

no need ,

about the Encryption they added Extra because Obfuscation it's hard to decompile

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Yeah Max, I know that, but look at the post that I made before yours.

addEvent from Wiki:

allowRemoteTrigger: A boolean specifying whether this event can be called remotely using triggerClientEvent / triggerServerEvent or not.

So onMapStarting would be being triggered from client?.. Kinda wierd.

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