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problem with spawners


[UCG]Mike

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Posted
-- Anti compiller 
local CNGSecurity = {{{{{ {}, {}, {} }}}}}
 
-- The Vehicle Spawn Gui
vehiclesWindow = guiCreateWindow(395,237,241,413,"CNG ~ Vehicles",false)
vehiclesGrid = guiCreateGridList(9,26,221,307,false,vehiclesWindow)
guiGridListSetSelectionMode(vehiclesGrid,0)
spawnVehicleSystemButton = guiCreateButton(9,337,220,30,"Spawn Vehicle",false,vehiclesWindow)
closeWindowButton = guiCreateButton(9,373,220,30,"Close Window",false,vehiclesWindow)
guiGridListSetSortingEnabled ( vehiclesGrid, false )
 
vehicleName = guiGridListAddColumn( vehiclesGrid, " Vehiclename:", 0.80 )
 
addEventHandler("onClientGUIClick", closeWindowButton, function() guiSetVisible(vehiclesWindow, false) showCursor(false,false) guiGridListClear ( vehiclesGrid ) end, false)
 
local screenW,screenH=guiGetScreenSize()
local windowW,windowH=guiGetSize(vehiclesWindow,false)
local x,y = (screenW-windowW)/2,(screenH-windowH)/2
guiSetPosition(vehiclesWindow,x,y,false)
 
guiWindowSetMovable (vehiclesWindow, true)
guiWindowSetSizable (vehiclesWindow, false)
guiSetVisible (vehiclesWindow, false)
 
local pilotJobVehicles = {
[511] = {"Beagle", 6, 1, 1, 1},
[593] = {"Dodo", 6, 1, 1, 1},
[417] = {"Leviathan", 6, 1, 1, 1},
[519] = {"Shamal", 6, 1, 1, 1},
[553] = {"Nevada", 6, 1, 1, 1},
[487] = {"Maverick", 6, 1, 1, 1},
[513] = {"Stuntplane", 6, 1, 1, 1},
}
 
local allPilotJobVehicles = {
[511] = {"Beagle", 6, 1, 1, 1},
[593] = {"Dodo", 6, 1, 1, 1},
[417] = {"Leviathan", 6, 1, 1, 1},
[519] = {"Shamal", 6, 1, 1, 1},
[553] = {"Nevada", 6, 1, 1, 1},
[487] = {"Maverick", 6, 1, 1, 1},
[513] = {"Stuntplane", 6, 1, 1, 1},
[583] = {"Tug",6,1,1,1},
}
 
local pilotTug = {
[583] = {"Tug",6,1,1,1},
}
 
local criminalJobVehicles = {
[468] = {"Sanchez", 0, 0, 1, 1},
[466] = {"Glendale", 0, 0, 1, 1}
}
 
local copLV = {
[596] = {"Police Car (LS)", 0, 1, 1, 1},
[597] = {"Police Car (SF)", 0, 1, 1, 1},
[598] = {"Police Car (LV)", 0, 1, 1, 1},
[523] = {"HPV1000", 0, 1, 1, 1},
--[497] = {"Police Maverick", 0, 1, 1, 1},
[426] = {"Premier", 23, 1, 1, 1}
}
 
 
local fbiJobVehicles = {
[490] = {"FBI Rancher",131,131,131,131,r=0,g=0,b=0,r=0,g=0,b=0,r2=255,g2=255,b2=255},
[528] = {"FBI Truck",131,131,131,13,r=0,g=0,b=0,r2=255,g2=255,b2=2551},
[427] = {"Enforcer",131,131,131,131,r=0,g=0,b=0,r2=255,g2=255,b2=255},
[596] = {"Police Car (LS)",131,131,131,131,r=0,g=0,b=0,r2=255,g2=255,b2=255},
[597] = {"Police Car (SF)",131,131,131,131,r=0,g=0,b=0,r2=255,g2=255,b2=255},
[598] = {"Police Car (LV)",131,131,131,131,r=0,g=0,b=0,r2=255,g2=255,b2=255},
[599] = {"Police Ranger",131,131,131,131,r=0,g=0,b=0,r2=255,g2=255,b2=255},
[415] = {"Cheetah", 131,131,131,131,r=0,g=0,b=0,r2=255,g2=255,b2=255},
[551] = {"Merit",131,131,131,131,r=0,g=0,b=0,r2=255,g2=255,b2=255},
[579] = {"Huntley",131,131,131,131,r=0,g=0,b=0,r2=255,g2=255,b2=255},
[426] = {"Premier",131,131,131,131,r=0,g=0,b=0,r2=255,g2=255,b2=255},
[523] = {"HPV1000",131,131,131,131,r=0,g=0,b=0,r2=255,g2=255,b2=255},
[468] = {"Sanchez",131,131,131,131,r=0,g=0,b=0,r2=255,g2=255,b2=255},
[451] = {"Turismo",131,131,131,131,r=0,g=0,b=0,r2=255,g2=255,b2=255},
}
 
local fbiAir = {
[497] = {"Police Maverick",131,131,131,131,r=0,g=0,b=0,r2=255,g2=255,b2=255},
[519] = {"Shamal",131,131,131,131,r=0,g=0,b=0,r2=255,g2=255,b2=255},
[447] = {"Seasparrow",131,131,131,131,r=0,g=0,b=0,r2=255,g2=255,b2=255},
}
 
local fbiSea = {
[472] = {"Coastguard",131,131,131,131,r=0,g=0,b=0,r2=255,g2=255,b2=255},
[595] = {"Launch",131,131,131,131,r=0,g=0,b=0,r2=255,g2=255,b2=255},
[430] = {"Predator",131,131,131,131,r=0,g=0,b=0,r2=255,g2=255,b2=255},
}
 
local swatJobVehicles = {
[596] = {"Police Car (LS)", 131,131,131,131,r=26,g=19,b=122,r2=255,g2=255,b2=255},
[597] = {"Police Car (SF)", 131,131,131,131,r=26,g=19,b=122,r2=255,g2=255,b2=255},
[598] = {"Police Car (LV)", 131,131,131,131,r=26,g=19,b=122,r2=255,g2=255,b2=255},
[599] = {"Police Ranger", 131,131,131,131,r=26,g=19,b=122,r2=255,g2=255,b2=255},
[523] = {"HPV1000", 131,131,131,131,r=26,g=19,b=122,r2=255,g2=255,b2=255},
[601] = {"S.W.A.T", 131,131,131,131,r=26,g=19,b=122,r2=255,g2=255,b2=255},
[427] = {"Enforcer",131,131,131,131,r=26,g=19,b=122,r2=255,g2=255,b2=255},
[415] = {"Cheetah", 131,131,131,131,r=26,g=19,b=122,r2=255,g2=255,b2=255},
[426] = {"Premier", 131,131,131,131,r=26,g=19,b=122,r2=255,g2=255,b2=255},
[428] = {"Securicar", 131,131,131,131,r=26,g=19,b=122,r2=255,g2=255,b2=255},
[468] = {"Sanchez", 131,131,131,131,r=26,g=19,b=122,r2=255,g2=255,b2=255},
[451] = {"Turismo",131,131,131,131,r=26,g=19,b=122,r2=255,g2=255,b2=255},
[560] = {"Sultan",131,131,131,131,r=26,g=19,b=122,r2=255,g2=255,b2=255},
[490] = {"FBI Rancher", 131,131,131,131,r=26,g=19,b=122,r2=255,g2=255,b2=255},
[579] = {"Huntley", 131,131,131,131,r=26,g=19,b=122,r2=255,g2=255,b2=255},
}
 
local swatAir = {
[447] = {"Seasparrow",53, 1 , 1, 1},
[519] = {"Shamal", 53, 1 , 1, 1},
 
}
 
local dodCars = {
[426] = {"Premier",0,0,0,0},
[596] = {"LSPD",0,0,0,0},
[597] = {"SFPD",0,0,0,0},
[598] = {"LVPD",0,0,0,0},
[599] = {"Police Ranger",0,0,0,0},
[490] = {"FBI Rancher",0,0,0,0},
[579] = {"Huntley",0,0,0,0},
[523] = {"HPV1000",0,0,0,0},
[468] = {"Sanchez",0,0,0,0},
[415] = {"Cheetah",0,0,0,0},
[551] = {"Merit",0,0,0,0},
[470] = {"Patriot",0,0,0,0},
[433] = {"Barracks",0,0,0,0},
[428] = {"Securicar",0,0,0,0},
[427] = {"Enforcer",0,0,0,0},
[528] = {"FBI Truck",0,0,0,0},
[407] = {"Fire Truck",0,0,0,0}
}
 
local swatHeli = {
[497] = {"Police Maverick", 53, 1, 1, 1},
[563] = {"Raindance",53,1,1,1},
[447] = {"Seasparrow",53, 1 , 1, 1},
[519] = {"Shamal", 53, 1 , 1, 1},
 
}
 
local swatBoat = {
[472] = {"Coastguard",53, 1 , 1, 1 },
[595] = {"Launch",53, 1 , 1, 1},
[430] = {"Predator",53, 1 , 1, 1 },
[493] = {"Jetmax",53, 1 , 1, 1 },
}
 
local medicJobVehicles = {
[416] = {"Ambulance", 1, 3, 0, 0}
}
 
local freeVehicles = {
[481] = {"BMX", 1, 1, 0, 0},
[510] = {"Mountain Bike", 1, 1, 0, 0},
[509] = {"Bike", 1, 1, 0, 0},
[529] = {"Willard", 1, 1, 0, 0},
[462] = {"Faggio", 1, 1, 0, 0}
}
 
local freeBoat = {
    [473] = {"Dinghy",1,1,0,0},
}
 
local mechanicJobVehicles = {
[554] = {"Yosemite", 0, 6, 0, 0},
[525] = {"Towtruck", 0, 6, 0, 0},
[422] = {"Bobcat", 0, 6, 0, 0},
[589] = {"Club", 6, 6, 0, 0}
}
 
 
local delieveryMan = {
[440] = {"Rumpo", 0, 6, 0, 0},
[413] = {"Delievery Van", 0, 6, 0, 0},
 
}
local policeJobVehicles = {
[596] = {"Police Car (LS)", 106, 1, 1, 1},
[597] = {"Police Car (SF)", 106, 1, 1, 1},
[598] = {"Police Car (LV)", 106, 1, 1, 1},
[599] = {"Police Ranger", 106, 1, 1, 1}
}
 
local ciaVehs = {
    [596] = {"Police Car (LS)", 106, 1, 1, 1},
    [597] = {"Police Car (SF)", 106, 1, 1, 1},
    [598] = {"Police Car (LV)", 106, 1, 1, 1},
    [599] = {"Police Ranger", 106, 1, 1, 1},
    [415] = {"Cheetah", 106, 1, 1, 1},
    [523] = {"HPV1000",106, 1, 1, 1},
    [426] = {"Premier", 106, 1, 1, 1},
}
 
local ciaAir = {
    [497] = {"Police Maverick",106, 1 , 1, 1},
}
 
local fireFighterVehicles = {
[407] = {"Fire Truck",3,1,1,1},
[544] = {"Fire Truck (Ladder)",3,1,1,1}
}
 
local policeTrafficJobVehicles = {
[523] = {"HPV1000", 106, 1, 1, 1},
[415] = {"Cheetah", 106, 1, 1, 1},
[426] = {"Premier", 106, 1, 1, 1},
[596] = {"Police Car (LS)", 106, 1, 1, 1},
[597] = {"Police Car (SF)", 106, 1, 1, 1},
[598] = {"Police Car (LV)", 106, 1, 1, 1},
[599] = {"Police Ranger", 106, 1, 1, 1}
}
 
local policeDogJobVehicles = {
[523] = {"HPV1000", 106, 1, 1, 1},
[415] = {"Cheetah", 106, 1, 1, 1},
[426] = {"Premier", 106, 1, 1, 1},
[596] = {"Police Car (LS)", 106, 1, 1, 1},
[597] = {"Police Car (SF)", 106, 1, 1, 1},
[598] = {"Police Car (LV)", 106, 1, 1, 1},
[599] = {"Police Ranger", 106, 1, 1, 1}
}
 
local militaryVehicles = {
[596] = {"Police Car (LS)", 44, 1, 1, 1},
[597] = {"Police Car (SF)", 44, 1, 1, 1},
[598] = {"Police Car (LV)", 44, 1, 1, 1},
[599] = {"Police Ranger", 44, 1, 1, 1},
[470] = {"Patriot", 1, 1, 1, 1},
[468] = {"Sanchez", 44, 1 , 1, 1},
[433] = {"Barracks", 44, 1 , 1, 1},
[428] = {"Securicar", 44, 1 , 1, 1},
[426] = {"Premier", 44, 1 , 1, 1},
[500] = {"Mesa", 44, 1, 1, 1},
[432] = {"Rhino", 1, 1, 1, 1},
[476] = {"Rustler", 44, 1 , 1, 1},
[579] = {"Huntley", 44, 1, 1, 1},
[519] = {"Shamal", 44, 1 , 1, 1},
[520] = {"Hydra", 1, 1, 1, 1},
[548] = {"Cargobob", 1, 1, 1, 1},
[563] = {"Raindance",53,1,1,1},
[497] = {"Police Maverick", 44, 1 , 1, 1},
[447] = {"Seasparrow", 1, 1, 1, 1},
[425] = {"Hunter", 1, 1, 1, 1}
}
 
Posted

1. What is wrong/not working?

2. Better you get a paid scripter, because you are constantly sending scritps which are not yours and to let get fixed by us.

Posted
1. What is wrong/not working?

2. Better you get a paid scripter, because you are constantly sending scritps which are not yours and to let get fixed by us.

its not working

Posted

1100+ lines?

Really? no one will ever look at the code just forget about it. If it was your code you'd know how to fix it and at least know even what not working!!!

Posted

1100+ lines in one of the files which seems to contains data tables mainly, my guess: Syntax errors in the tables, try /debugscript 3 and post the error log output if you want help with this.

Posted
1100+ lines in one of the files which seems to contains data tables mainly, my guess: Syntax errors in the tables, try /debugscript 3 and post the error log output if you want help with this.

uWMTZGL.png

Posted

I assume you call the server function from your client code and expect "source" to be a player right? If so then replace "source" with "client", as specified in the documentation for triggerServerEvent source doesn't always pass the correct player element, you may also check that function on your client script and verify that you pass the correct element as well.

Posted
I assume you call the server function from your client code and expect "source" to be a player right? If so then replace "source" with "client", as specified in the documentation for triggerServerEvent source doesn't always pass the correct player element, you may also check that function on your client script and verify that you pass the correct element as well.

:oops: its easy from you but its hard from me

plzz do it from me if you can

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