3B00DG4MER Posted August 6, 2014 Posted August 6, 2014 Hi Guys, i have problem with Render, i tried to make moveObject in Event "onClientRender" but it get loop (mean MoveObject function will run as Event Canceled) how do i make the function run once time in event "onClientRender" ? SAF/SAO - 30% Skype: Themerzoug2020 in-game name:3B00DG4MER
Addlibs Posted August 6, 2014 Posted August 6, 2014 Don't call MoveObject on every frame... moveObject works on the principle of setElementPosition onClientRender Previously known as MrTasty.
3B00DG4MER Posted August 6, 2014 Author Posted August 6, 2014 Don't call MoveObject on every frame... moveObject works on the principle of setElementPosition onClientRender what i want to say dxMove from dxGUI resource SAF/SAO - 30% Skype: Themerzoug2020 in-game name:3B00DG4MER
Bonsai Posted August 6, 2014 Posted August 6, 2014 No idea whats the point of this, but you could use something like a lock. state = true if state then move state = false end
3B00DG4MER Posted August 6, 2014 Author Posted August 6, 2014 No idea whats the point of this, but you could use something like a lock.state = true if state then move state = false end ty i'm using it now SAF/SAO - 30% Skype: Themerzoug2020 in-game name:3B00DG4MER
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