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Simple Question #1


justn

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Posted

Hi

what I'd like to know is, when a race map starts, to check if it has respawn and if it does, then remove respawn so when players die, they wont come back ? :3 ty

Posted
  
local resp = get ( "*race.racerespawn" ) 
if resp and resp == "true" then 
set  ( "*race.racerespawn","false" ) 
   end  
  

Not tested but if you do it in this way then it should help, fix bugs if you find'em.

Posted

@Sam1ler

When i add it and stuff. the map just starts but player never spawns or anything like that :/

@HUNTERIX

All is already set to none :/

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