Negriukas Posted July 28, 2014 Posted July 28, 2014 Hello people, I recently made a ranking system but it's kinda messed up it does play sound when player login is it possible to cancel it? Server function outputChange(dataName,oldValue) if getElementType(source) == "player" and dataName == "Army.rank" then local newValue = getElementData(source,dataName) outputChatBox("Congratulations your rank now is #FFFFFF'"..tostring(newValue).."'",source, 255, 0, 0, true) triggerClientEvent(source, "onRankUp", source) end end addEventHandler("onElementDataChange",getRootElement(),outputChange) Client local sx, sy = guiGetScreenSize ( ) function onRankUpGreet() dxDrawRectangle(sx*(707/1024), sy*(425/768), sx*(115/1024), sy*(27/768), tocolor(44, 44, 44, 221), true) dxDrawText("Rank up+", sx*(716/1024), sy*(429/768), sx*(808/1024), sy*(448/768), tocolor(0, 255, 0, 221), 0.70, "bankgothic", "left", "top", false, false, true, false, false) end function onRankUp( killer ) local sound = playSound("sounds/level.mp3") setSoundVolume(sound, 50) setSoundMaxDistance( sound, 5000 ) addEventHandler("onClientRender", root, onRankUpGreet) setTimer( function () removeEventHandler ( "onClientRender", root, onRankUpGreet ) end, 6000, 1) end addEvent( "onRankUp", true ) addEventHandler( "onRankUp", getRootElement(), onRankUp ) P.S: My ranking script is working perfectly and no need to post it, It's a hard work though i dont want other get to it, Thanks in advance. Screw putin
Max+ Posted July 28, 2014 Posted July 28, 2014 Try this , ---ClientSide local sx, sy = guiGetScreenSize ( ) function onRankUpGreet() dxDrawRectangle(sx*(707/1024), sy*(425/768), sx*(115/1024), sy*(27/768), tocolor(44, 44, 44, 221), true) dxDrawText("Rank up +", sx*(716/1024), sy*(429/768), sx*(808/1024), sy*(448/768), tocolor(0, 255, 0, 221), 0.70, "bankgothic", "left", "top", false, false, true, false, false) end addEvent( "onRankUp", true ) addEventHandler( "onRankUp", function ( ) local sound = playSound("sounds/level.mp3") setSoundVolume(sound, 0.5) setSoundMaxDistance( sound, 5000 ) addEventHandler("onClientRender", root, onRankUpGreet) setTimer( function () removeEventHandler ( "onClientRender", root, onRankUpGreet ) end, 6000, 1) end ) ---ServerSide addEventHandler("onElementDataChange",root, function (ElementData) if ( ElementData == "Army.rank" ) then local newValue = getElementData(source,ElementData) outputChatBox("Congratulations your rank now is #FFFFFF'"..tostring(newValue).."'",source, 255, 0, 0, true) triggerClientEvent(source, "onRankUp", source) end end ) /debugscrip 3 to see if there is any erros , Can you show me how do you set the element data for the killer ? - New , Kill System - New, GameMode Intro - Leve / Exp System - New nametag showing style - New , Hud For Players - Skin Selection from SA-MP - Money System / Buy Weapons - Drop Weapons - New, Flood System - New , Group Assign - Gun license For Weapons - Random Rule System For Money
-.Paradox.- Posted July 28, 2014 Posted July 28, 2014 Try this , ---ClientSide local sx, sy = guiGetScreenSize ( ) function onRankUpGreet() dxDrawRectangle(sx*(707/1024), sy*(425/768), sx*(115/1024), sy*(27/768), tocolor(44, 44, 44, 221), true) dxDrawText("Rank up +", sx*(716/1024), sy*(429/768), sx*(808/1024), sy*(448/768), tocolor(0, 255, 0, 221), 0.70, "bankgothic", "left", "top", false, false, true, false, false) end addEvent( "onRankUp", true ) addEventHandler( "onRankUp", function ( ) local sound = playSound("sounds/level.mp3") setSoundVolume(sound, 0.5) setSoundMaxDistance( sound, 5000 ) addEventHandler("onClientRender", root, onRankUpGreet) setTimer( function () removeEventHandler ( "onClientRender", root, onRankUpGreet ) end, 6000, 1) end ) ---ServerSide addEventHandler("onElementDataChange",root, function (ElementData) if ( ElementData == "Army.rank" ) then local newValue = getElementData(source,ElementData) outputChatBox("Congratulations your rank now is #FFFFFF'"..tostring(newValue).."'",source, 255, 0, 0, true) triggerClientEvent(source, "onRankUp", source) end end ) /debugscrip 3 to see if there is any erros , Can you show me how do you set the element data for the killer ? Where is the second argument here? addEventHandler( "onRankUp", What's the point of removing the element check? That wont change anything... If you're looking for a cheap paid scripter, don't hesitate to contact me. Great minds discuss ideas, Average minds discuss events and small minds discuss people.
Negriukas Posted July 28, 2014 Author Posted July 28, 2014 Try this , ---ClientSide local sx, sy = guiGetScreenSize ( ) function onRankUpGreet() dxDrawRectangle(sx*(707/1024), sy*(425/768), sx*(115/1024), sy*(27/768), tocolor(44, 44, 44, 221), true) dxDrawText("Rank up +", sx*(716/1024), sy*(429/768), sx*(808/1024), sy*(448/768), tocolor(0, 255, 0, 221), 0.70, "bankgothic", "left", "top", false, false, true, false, false) end addEvent( "onRankUp", true ) addEventHandler( "onRankUp", function ( ) local sound = playSound("sounds/level.mp3") setSoundVolume(sound, 0.5) setSoundMaxDistance( sound, 5000 ) addEventHandler("onClientRender", root, onRankUpGreet) setTimer( function () removeEventHandler ( "onClientRender", root, onRankUpGreet ) end, 6000, 1) end ) ---ServerSide addEventHandler("onElementDataChange",root, function (ElementData) if ( ElementData == "Army.rank" ) then local newValue = getElementData(source,ElementData) outputChatBox("Congratulations your rank now is #FFFFFF'"..tostring(newValue).."'",source, 255, 0, 0, true) triggerClientEvent(source, "onRankUp", source) end end ) /debugscrip 3 to see if there is any erros , Can you show me how do you set the element data for the killer ? Not working, I fixed the second argument in addEventHandler but still playing the sound and showing the Greet after logging in, Hope someone help, Thanks. Screw putin
TAPL Posted July 28, 2014 Posted July 28, 2014 Try this. function outputChange(dataName,oldValue) if getElementType(source) == "player" and dataName == "Army.rank" and oldValue then local newValue = getElementData(source,dataName) outputChatBox("Congratulations your rank now is #FFFFFF'"..tostring(newValue).."'",source, 255, 0, 0, true) triggerClientEvent(source, "onRankUp", source) end end addEventHandler("onElementDataChange",getRootElement(),outputChange)
Negriukas Posted July 28, 2014 Author Posted July 28, 2014 Try this. function outputChange(dataName,oldValue) if getElementType(source) == "player" and dataName == "Army.rank" and oldValue then local newValue = getElementData(source,dataName) outputChatBox("Congratulations your rank now is #FFFFFF'"..tostring(newValue).."'",source, 255, 0, 0, true) triggerClientEvent(source, "onRankUp", source) end end addEventHandler("onElementDataChange",getRootElement(),outputChange) Thanks dude. Screw putin
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