Y_MAN Posted July 27, 2014 Share Posted July 27, 2014 I think it is an excellent idea is to change the texture of an object. Such a function is not yet in MTA. setObjectMaterial(object theObject, int materialindex, int modelid, string txdname, string texturename, int r = 0, int g = 0, int b = 255, int a = 255) Link to comment
John Smith Posted July 27, 2014 Share Posted July 27, 2014 engineLoadTXD engineImportTXD engineReplaceModel Link to comment
lopezloo Posted July 27, 2014 Share Posted July 27, 2014 Via shaders you can change texture of specified object. But still would be nice to change only material (it depeneds what sound of walking you can hear etc.) without replacing model. Link to comment
MIKI785 Posted July 27, 2014 Share Posted July 27, 2014 (edited) What Y_MAN is suggesting is that we would be able to change the texture of an object to some texture already in GTA without having to load it using shaders or engine functions. We don't have that ability. Edited September 6, 2014 by Guest Link to comment
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