scaryface87 Posted July 16, 2014 Posted July 16, 2014 Hello , How can i glue an vehicle and or plane to an object wich can move? I wanna also deattach the plane / vehicle. (like if there is an admin spawned car that i can use /gluecar that it glues the car for example)
Et-win Posted July 16, 2014 Posted July 16, 2014 getElementPosition setElementPosition onClientRender addCommandHandler --[[And/Or:]] bindKey
MTA Team botder Posted July 16, 2014 MTA Team Posted July 16, 2014 Keep it simple: https://wiki.multitheftauto.com/wiki/AttachElements
Et-win Posted July 16, 2014 Posted July 16, 2014 Keep it simple:https://wiki.multitheftauto.com/wiki/AttachElements Nvm me
scaryface87 Posted July 17, 2014 Author Posted July 17, 2014 function attach() vehicle = getPedOccupiedVehicle ( player ) object = getElementsByType("object") attachElements ( vehicle, object, 0, 0, 5 ) end addCommandHandler("attach",attach) isnt working
Castillo Posted July 17, 2014 Posted July 17, 2014 "object" is a table of elements, you can't use it for attachElements.
scaryface87 Posted July 18, 2014 Author Posted July 18, 2014 "object" is a table of elements, you can't use it for attachElements. So i cant make it? or how can i make it working
MIKI785 Posted July 18, 2014 Posted July 18, 2014 You have to use specific object... create it using createObject or get it by ID using getElementByID.
scaryface87 Posted July 18, 2014 Author Posted July 18, 2014 Bad argument at getpedocupiedvehicle and bad argument at attachelements expected argument at 1, got boolean testMarker = createMarker(-1456.7243652344, 532.509765625, 18.010332107544, "cylinder", 7, 100, 100, 100) function attach() vehicle = getPedOccupiedVehicle ( player ) attachElements ( vehicle, testMarker, 0, 0, 5 ) end addCommandHandler("attach",attach)
MIKI785 Posted July 18, 2014 Posted July 18, 2014 Player isn't defined... testMarker = createMarker(-1456.7243652344, 532.509765625, 18.010332107544, "cylinder", 7, 100, 100, 100) function attach(player) vehicle = getPedOccupiedVehicle ( player ) attachElements ( vehicle, testMarker, 0, 0, 5 ) end addCommandHandler("attach",attach)
Max+ Posted July 18, 2014 Posted July 18, 2014 not working nothing in debug too --ClientSide , Marker = createMarker(-1456.7243652344, 532.509765625, 18.010332107544, "cylinder", 7, 100, 100, 100) addCommandHandler ( 'attach', function ( ) local nMax = getPedOccupiedVehicle ( localPlayer ) if ( nMax ) then attachElements (Marker, nMax ) end end )
scaryface87 Posted July 19, 2014 Author Posted July 19, 2014 It was meant to be attached to the marker and not the marker to the vehicle I tought something like this but it isnt working nothing in debugscript Marker = createMarker(-1456.7243652344, 532.509765625, 18.010332107544, "cylinder", 7, 100, 100, 100) addCommandHandler ( 'attach', function ( ) local nMax = getPedOccupiedVehicle ( localPlayer ) if ( nMax ) then attachElements (nMax, Marker ) end end )
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