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Car sign help


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Waht's wrong guys ? i'm begginer and want to create car signalization, but this is not work ....

 local vehicle = { 602, 545, 496, 517, 401, 410, 518, 600, 527, 436, 589, 580, 419, 439, 533, 549, 526, 491, 474, 445, 467, 604, 426, 507, 547, 585, 
405, 587, 409, 466, 550, 492, 566, 546, 540, 551, 421, 516, 529, 592, 553, 577, 488, 511, 497, 548, 563, 512, 476, 593, 447, 425, 519, 520, 460, 
417, 469, 487, 513, 581, 510, 509, 522, 481, 461, 462, 448, 521, 468, 463, 586, 472, 473, 493, 595, 484, 430, 453, 452, 446, 454, 485, 552, 431,  
438, 437, 574, 420, 525, 408, 416, 596, 433, 597, 427, 599, 490, 432, 528, 601, 407, 428, 544, 523, 470, 598, 499, 588, 609, 403, 498, 514, 524,  
423, 532, 414, 578, 443, 486, 515, 406, 531, 573, 456, 455, 459, 543, 422, 583, 482, 478, 605, 554, 530, 418, 572, 582, 413, 440, 536, 575, 534,  
567, 535, 576, 412, 402, 542, 603, 475, 449, 537, 538, 441, 464, 501, 465, 564, 568, 557, 424, 471, 504, 495, 457, 539, 483, 508, 571, 500,  
444, 556, 429, 411, 541, 559, 415, 561, 480, 560, 562, 506, 565, 451, 434, 558, 494, 555, 502, 477, 503, 579, 400, 404, 489, 505, 479, 442, 458,  
606, 607, 610, 590, 569, 611, 584, 608, 435, 450, 591, 594 } 
  
addEventHandler("onClientVehicleDamage", root, sign ) 
function sign ( weapon, loss, x, y, z, tyre ) 
if ( weapon and getElementModel (source) == vehicle) then 
elseif isVehicleLocked ( vehicle ) then 
elseif getVehicleEngineState ( vehicle, false ) then 
local x, y, z = getElementPosition ( vehicle ) 
signsound = playSound3D("alarm.mp3", x, y, z, true ) 
attachElementToElement ( signsound, vehicle, x, y, z ) 
end 
end 
  

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This function is deprecated. This means that its use is discouraged and that it might not exist in future versions.

, use

attachElements 

Also , your Code , is Very Messy .

Do you know how to do it better ? :) Can you fix or do simething with it ? Just i'm begginer, i have used wiki and more info, and got it

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is this what are you trying to do ?

  
addEventHandler("onClientVehicleDamage", root, 
function ( weapon ) 
    local vehicle = getPedOccupiedVehicle ( localPlayer ) 
    if  ( vehicle ) and  ( weapon and getElementType ( localPlayer ) == 'vehicle' ) then 
    local x, y, z = getElementPosition ( vehicle ) 
    attachElements ( signsound, vehicle ) 
    signsound = playSound3D("alarm.mp3", x, y, z, true ) 
   end 
end 
) 
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@PauloCascus :

addEventHandler("onClientVehicleDamage", root, 
    function ( attacker, _, _, x, y, z ) 
        if ( attacker ) then 
            if ( getElementType ( attacker ) == "vehicle" ) then 
                playSound3D("alarm.mp3", x, y, z, false ) 
            end 
        end 
    end 
) 
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is this what are you trying to do ?

  
addEventHandler("onClientVehicleDamage", root, 
function ( weapon ) 
    local vehicle = getPedOccupiedVehicle ( localPlayer ) 
    if  ( vehicle ) and  ( weapon and getElementType ( localPlayer ) == 'vehicle' ) then 
    local x, y, z = getElementPosition ( vehicle ) 
    attachElements ( signsound, vehicle ) 
    signsound = playSound3D("alarm.mp3", x, y, z, true ) 
   end 
end 
) 

i tried to create signalization

Link to comment

@PauloCascus :

addEventHandler("onClientVehicleDamage", root,
    function ( attacker, _, _, x, y, z )
        if ( attacker ) then
            if ( getElementType ( attacker ) == "vehicle" ) then
                playSound3D("alarm.mp3", x, y, z, false )
            end
        end
    end
)

is this what are you trying to do ?

  
addEventHandler("onClientVehicleDamage", root, 
function ( weapon ) 
    local vehicle = getPedOccupiedVehicle ( localPlayer ) 
    if  ( vehicle ) and  ( weapon and getElementType ( localPlayer ) == 'vehicle' ) then 
    local x, y, z = getElementPosition ( vehicle ) 
    attachElements ( signsound, vehicle ) 
    signsound = playSound3D("alarm.mp3", x, y, z, true ) 
   end 
end 
) 

i tried to create signalization

it's not work :(

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