PauloCascus Posted June 30, 2014 Posted June 30, 2014 Waht's wrong guys ? i'm begginer and want to create car signalization, but this is not work .... local vehicle = { 602, 545, 496, 517, 401, 410, 518, 600, 527, 436, 589, 580, 419, 439, 533, 549, 526, 491, 474, 445, 467, 604, 426, 507, 547, 585, 405, 587, 409, 466, 550, 492, 566, 546, 540, 551, 421, 516, 529, 592, 553, 577, 488, 511, 497, 548, 563, 512, 476, 593, 447, 425, 519, 520, 460, 417, 469, 487, 513, 581, 510, 509, 522, 481, 461, 462, 448, 521, 468, 463, 586, 472, 473, 493, 595, 484, 430, 453, 452, 446, 454, 485, 552, 431, 438, 437, 574, 420, 525, 408, 416, 596, 433, 597, 427, 599, 490, 432, 528, 601, 407, 428, 544, 523, 470, 598, 499, 588, 609, 403, 498, 514, 524, 423, 532, 414, 578, 443, 486, 515, 406, 531, 573, 456, 455, 459, 543, 422, 583, 482, 478, 605, 554, 530, 418, 572, 582, 413, 440, 536, 575, 534, 567, 535, 576, 412, 402, 542, 603, 475, 449, 537, 538, 441, 464, 501, 465, 564, 568, 557, 424, 471, 504, 495, 457, 539, 483, 508, 571, 500, 444, 556, 429, 411, 541, 559, 415, 561, 480, 560, 562, 506, 565, 451, 434, 558, 494, 555, 502, 477, 503, 579, 400, 404, 489, 505, 479, 442, 458, 606, 607, 610, 590, 569, 611, 584, 608, 435, 450, 591, 594 } addEventHandler("onClientVehicleDamage", root, sign ) function sign ( weapon, loss, x, y, z, tyre ) if ( weapon and getElementModel (source) == vehicle) then elseif isVehicleLocked ( vehicle ) then elseif getVehicleEngineState ( vehicle, false ) then local x, y, z = getElementPosition ( vehicle ) signsound = playSound3D("alarm.mp3", x, y, z, true ) attachElementToElement ( signsound, vehicle, x, y, z ) end end
Max+ Posted June 30, 2014 Posted June 30, 2014 This function is deprecated. This means that its use is discouraged and that it might not exist in future versions. , use attachElements Also , your Code , is Very Messy . - New , Kill System - New, GameMode Intro - Leve / Exp System - New nametag showing style - New , Hud For Players - Skin Selection from SA-MP - Money System / Buy Weapons - Drop Weapons - New, Flood System - New , Group Assign - Gun license For Weapons - Random Rule System For Money
PauloCascus Posted June 30, 2014 Author Posted June 30, 2014 This function is deprecated. This means that its use is discouraged and that it might not exist in future versions., use attachElements Also , your Code , is Very Messy . Do you know how to do it better ? Can you fix or do simething with it ? Just i'm begginer, i have used wiki and more info, and got it
Max+ Posted June 30, 2014 Posted June 30, 2014 is this what are you trying to do ? addEventHandler("onClientVehicleDamage", root, function ( weapon ) local vehicle = getPedOccupiedVehicle ( localPlayer ) if ( vehicle ) and ( weapon and getElementType ( localPlayer ) == 'vehicle' ) then local x, y, z = getElementPosition ( vehicle ) attachElements ( signsound, vehicle ) signsound = playSound3D("alarm.mp3", x, y, z, true ) end end ) - New , Kill System - New, GameMode Intro - Leve / Exp System - New nametag showing style - New , Hud For Players - Skin Selection from SA-MP - Money System / Buy Weapons - Drop Weapons - New, Flood System - New , Group Assign - Gun license For Weapons - Random Rule System For Money
AboShanab Posted June 30, 2014 Posted June 30, 2014 @PauloCascus : addEventHandler("onClientVehicleDamage", root, function ( attacker, _, _, x, y, z ) if ( attacker ) then if ( getElementType ( attacker ) == "vehicle" ) then playSound3D("alarm.mp3", x, y, z, false ) end end end ) Skype : aboshanab_
PauloCascus Posted June 30, 2014 Author Posted June 30, 2014 is this what are you trying to do ? addEventHandler("onClientVehicleDamage", root, function ( weapon ) local vehicle = getPedOccupiedVehicle ( localPlayer ) if ( vehicle ) and ( weapon and getElementType ( localPlayer ) == 'vehicle' ) then local x, y, z = getElementPosition ( vehicle ) attachElements ( signsound, vehicle ) signsound = playSound3D("alarm.mp3", x, y, z, true ) end end ) i tried to create signalization
PauloCascus Posted June 30, 2014 Author Posted June 30, 2014 @PauloCascus : addEventHandler("onClientVehicleDamage", root, function ( attacker, _, _, x, y, z ) if ( attacker ) then if ( getElementType ( attacker ) == "vehicle" ) then playSound3D("alarm.mp3", x, y, z, false ) end end end ) is this what are you trying to do ? addEventHandler("onClientVehicleDamage", root, function ( weapon ) local vehicle = getPedOccupiedVehicle ( localPlayer ) if ( vehicle ) and ( weapon and getElementType ( localPlayer ) == 'vehicle' ) then local x, y, z = getElementPosition ( vehicle ) attachElements ( signsound, vehicle ) signsound = playSound3D("alarm.mp3", x, y, z, true ) end end ) i tried to create signalization it's not work
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