Dzsozi (h03) Posted June 29, 2014 Share Posted June 29, 2014 Hello guys! I have a little problem. The script works, but the only problem is that it spams the debugscript with this message: Bad argument @ 'getVehicleType' local vehicle = getPedOccupiedVehicle(localPlayer) if getVehicleType(vehicle) == "Automobile" or getVehicleType(vehicle) == "Monster Truck" then dxDrawImage( zero_x-10, zero_y-10, 18, 18, "blips/jarmu.png", 360 ) elseif getVehicleType(vehicle) == "Plane" then dxDrawImage( zero_x-10, zero_y-10, 18, 18, "blips/repulo.png", 360 ) elseif getVehicleType(vehicle) == "Bike" or getVehicleType(vehicle) == "Quad" then dxDrawImage( zero_x-10, zero_y-10, 18, 18, "blips/motor.png", 360 ) elseif getVehicleType(vehicle) == "Helicopter" then dxDrawImage( zero_x-10, zero_y-10, 18, 18, "blips/helikopter.png", 360 ) elseif getVehicleType(vehicle) == "Boat" then dxDrawImage( zero_x-10, zero_y-10, 18, 18, "blips/hajo.png", 360 ) elseif getVehicleType(vehicle) == "BMX" then dxDrawImage( zero_x-10, zero_y-10, 18, 18, "blips/bicikli.png", 360 ) elseif getVehicleType(vehicle) == "Helicopter" then dxDrawImage( zero_x-10, zero_y-10, 18, 18, "blips/helikopter.png", 360 ) else local player_rx, player_ry, player_rz = getElementRotation( localPlayer ) dxDrawImage( zero_x-10, zero_y-10, 18, 18, "blips/2.png", 360-player_rz ) end What's the problem? As I said the script works perfectly, but why does it spams debugscript? Link to comment
xXMADEXx Posted June 29, 2014 Share Posted June 29, 2014 Try this: local vehicle = getPedOccupiedVehicle(localPlayer) if ( vehicle ) then local t = getVehicleType ( vehicle ):lower ( ) if ( t == "automobile" or t == "monster truck") then dxDrawImage( zero_x-10, zero_y-10, 18, 18, "blips/jarmu.png", 360 ) elseif ( t == "plane" ) then dxDrawImage( zero_x-10, zero_y-10, 18, 18, "blips/repulo.png", 360 ) elseif ( t == "quad" or t == "bike" ) then dxDrawImage( zero_x-10, zero_y-10, 18, 18, "blips/motor.png", 360 ) elseif ( t == "helicopter" ) then dxDrawImage( zero_x-10, zero_y-10, 18, 18, "blips/helikopter.png", 360 ) elseif ( t == "boat" ) then dxDrawImage( zero_x-10, zero_y-10, 18, 18, "blips/hajo.png", 360 ) elseif ( t == "bmx" ) then dxDrawImage( zero_x-10, zero_y-10, 18, 18, "blips/bicikli.png", 360 ) else local player_rx, player_ry, player_rz = getElementRotation( localPlayer ) dxDrawImage( zero_x-10, zero_y-10, 18, 18, "blips/2.png", 360-player_rz ) end end Link to comment
Dzsozi (h03) Posted June 29, 2014 Author Share Posted June 29, 2014 Thank you, it works! Now it doesn't spam the debugscript, thank you again! Link to comment
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now