Dzsozi (h03) Posted June 29, 2014 Posted June 29, 2014 Hello guys! I have a little problem. The script works, but the only problem is that it spams the debugscript with this message: Bad argument @ 'getVehicleType' local vehicle = getPedOccupiedVehicle(localPlayer) if getVehicleType(vehicle) == "Automobile" or getVehicleType(vehicle) == "Monster Truck" then dxDrawImage( zero_x-10, zero_y-10, 18, 18, "blips/jarmu.png", 360 ) elseif getVehicleType(vehicle) == "Plane" then dxDrawImage( zero_x-10, zero_y-10, 18, 18, "blips/repulo.png", 360 ) elseif getVehicleType(vehicle) == "Bike" or getVehicleType(vehicle) == "Quad" then dxDrawImage( zero_x-10, zero_y-10, 18, 18, "blips/motor.png", 360 ) elseif getVehicleType(vehicle) == "Helicopter" then dxDrawImage( zero_x-10, zero_y-10, 18, 18, "blips/helikopter.png", 360 ) elseif getVehicleType(vehicle) == "Boat" then dxDrawImage( zero_x-10, zero_y-10, 18, 18, "blips/hajo.png", 360 ) elseif getVehicleType(vehicle) == "BMX" then dxDrawImage( zero_x-10, zero_y-10, 18, 18, "blips/bicikli.png", 360 ) elseif getVehicleType(vehicle) == "Helicopter" then dxDrawImage( zero_x-10, zero_y-10, 18, 18, "blips/helikopter.png", 360 ) else local player_rx, player_ry, player_rz = getElementRotation( localPlayer ) dxDrawImage( zero_x-10, zero_y-10, 18, 18, "blips/2.png", 360-player_rz ) end What's the problem? As I said the script works perfectly, but why does it spams debugscript?
xXMADEXx Posted June 29, 2014 Posted June 29, 2014 Try this: local vehicle = getPedOccupiedVehicle(localPlayer) if ( vehicle ) then local t = getVehicleType ( vehicle ):lower ( ) if ( t == "automobile" or t == "monster truck") then dxDrawImage( zero_x-10, zero_y-10, 18, 18, "blips/jarmu.png", 360 ) elseif ( t == "plane" ) then dxDrawImage( zero_x-10, zero_y-10, 18, 18, "blips/repulo.png", 360 ) elseif ( t == "quad" or t == "bike" ) then dxDrawImage( zero_x-10, zero_y-10, 18, 18, "blips/motor.png", 360 ) elseif ( t == "helicopter" ) then dxDrawImage( zero_x-10, zero_y-10, 18, 18, "blips/helikopter.png", 360 ) elseif ( t == "boat" ) then dxDrawImage( zero_x-10, zero_y-10, 18, 18, "blips/hajo.png", 360 ) elseif ( t == "bmx" ) then dxDrawImage( zero_x-10, zero_y-10, 18, 18, "blips/bicikli.png", 360 ) else local player_rx, player_ry, player_rz = getElementRotation( localPlayer ) dxDrawImage( zero_x-10, zero_y-10, 18, 18, "blips/2.png", 360-player_rz ) end end
Dzsozi (h03) Posted June 29, 2014 Author Posted June 29, 2014 Thank you, it works! Now it doesn't spam the debugscript, thank you again!
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