Miika Posted June 28, 2014 Share Posted June 28, 2014 Now I have new problem This code not working: -- Tästä lisää paikkoja -- {x, y, z} local apickup = { {2516,-1953.7,15.89999961853}, {2312.8000488281,-1460.7,20.1}, {1767.8,-1372.4,14.7}, {815.7,-1108.2,25.8}, {838.7,-2056.5,12}, {-967,-2158,34}, {-2336.3,-1623.5,482.8}, {-2134.1,181.8,34.2}, {-2737.8,129.3,3.4}, {-2519,1545,16.4}, {-1681.8,1210,20.2}, {1160,1394.5,5}, {2449.6,662.7,10.4}, } function createPickup() local random = math.random ( #apickup ) local x, y, z = apickup[random][1], apickup[random][2], apickup[random][3] armor = createPickup( x, y, z, 2 ) setElementCollisionsEnabled( armor, false ) bl = createBlipAttachedTo(armor,23) outputChatBox( "Armor pickup on spawnannut! Nouda se pääkallon luota.", root, 0, 255, 0 ) end addEventHandler("onResourceStart", resourceRoot,createPickup) addEventHandler("onPickupHit",root, function ( player ) if ( source ~= armor ) then return end if ( isPedInVehicle( player ) ) then return end destroyElement( Pickup ) destroyElement( bl ) setPedArmor ( player, 100 ) local armor = getPedArmor( player ) outputChatBox("Sait armorisi täyteen (".. tostring(armor) ..")", player, 0, 250, 0) setTimer( createPickup, 90000, 1 ) end ) Link to comment
Snow-Man Posted June 28, 2014 Share Posted June 28, 2014 change this function createPickup() to function createpickup() and addEventHandler("onResourceStart", resourceRoot,createPickup) to addEventHandler("onResourceStart", resourceRoot,createpickup) Link to comment
xXMADEXx Posted June 28, 2014 Share Posted June 28, 2014 change this function createPickup() to function createpickup() and addEventHandler("onResourceStart", resourceRoot,createPickup) to addEventHandler("onResourceStart", resourceRoot,createpickup) There's a much easir way, so he doesn't have to go threw and change createPickup everywhere. -- Tästä lisää paikkoja -- {x, y, z} local apickup = { {2516,-1953.7,15.89999961853}, {2312.8000488281,-1460.7,20.1}, {1767.8,-1372.4,14.7}, {815.7,-1108.2,25.8}, {838.7,-2056.5,12}, {-967,-2158,34}, {-2336.3,-1623.5,482.8}, {-2134.1,181.8,34.2}, {-2737.8,129.3,3.4}, {-2519,1545,16.4}, {-1681.8,1210,20.2}, {1160,1394.5,5}, {2449.6,662.7,10.4}, } local _createPickup = createPickup function createPickup() local random = math.random ( #apickup ) local x, y, z = apickup[random][1], apickup[random][2], apickup[random][3] armor = _createPickup( x, y, z, 2 ) setElementCollisionsEnabled( armor, false ) bl = createBlipAttachedTo(armor,23) outputChatBox( "Armor pickup on spawnannut! Nouda se pääkallon luota.", root, 0, 255, 0 ) end addEventHandler("onResourceStart", resourceRoot,createPickup) addEventHandler("onPickupHit",root, function ( player ) if ( source ~= armor ) then return end if ( isPedInVehicle( player ) ) then return end destroyElement( Pickup ) destroyElement( bl ) setPedArmor ( player, 100 ) local armor = getPedArmor( player ) outputChatBox("Sait armorisi täyteen (".. tostring(armor) ..")", player, 0, 250, 0) setTimer( createPickup, 90000, 1 ) end ) Link to comment
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