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Little Problem with Alpha


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Posted

Hi everyone, I hope you can help me with this little problem.

Actually, Im trying to hide " Next map starts in : 3,2, ...etc "

function RaceMode.endMap() 
    if stateAllowsPostFinish() then 
        gotoState('PostFinish') 
        local text = g_GameOptions.randommaps and 'Next map starts in:' or 'Vote for next map starts in:' 
        Countdown.createDx(text,5, RaceMode.startNextMapSelect) 
        triggerEvent('onPostFinish', g_Root) 
    end 
end 

I tried to do this:

function RaceMode.endMap() 
    if stateAllowsPostFinish() then 
        gotoState('PostFinish') 
        local text = g_GameOptions.randommaps and '' or '' 
        Countdown(5, RaceMode.startNextMapSelect) 
        triggerEvent('onPostFinish', g_Root) 
    end 
end 

I deleted " createDx " but when the race end, it got infinite time waiting "

Type: Race

Posted

I've never done anything with the race gamemode nor looked at it, but I think you can just remove the countdown and instantly trigger the function that starts the next map. So you would have to select a random map yourself (instead of letting the people select one by triggering the select function) and then start that one.

Yes, this is infact a signature.

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