Overkillz Posted June 15, 2014 Posted June 15, 2014 Hi everyone, I hope you can help me with this little problem. Actually, Im trying to hide " Next map starts in : 3,2, ...etc " function RaceMode.endMap() if stateAllowsPostFinish() then gotoState('PostFinish') local text = g_GameOptions.randommaps and 'Next map starts in:' or 'Vote for next map starts in:' Countdown.createDx(text,5, RaceMode.startNextMapSelect) triggerEvent('onPostFinish', g_Root) end end I tried to do this: function RaceMode.endMap() if stateAllowsPostFinish() then gotoState('PostFinish') local text = g_GameOptions.randommaps and '' or '' Countdown(5, RaceMode.startNextMapSelect) triggerEvent('onPostFinish', g_Root) end end I deleted " createDx " but when the race end, it got infinite time waiting " Type: Race
Gtagasje Posted June 16, 2014 Posted June 16, 2014 I've never done anything with the race gamemode nor looked at it, but I think you can just remove the countdown and instantly trigger the function that starts the next map. So you would have to select a random map yourself (instead of letting the people select one by triggering the select function) and then start that one.
Overkillz Posted June 16, 2014 Author Posted June 16, 2014 I wont delete de countdown, just the text, because Im using a Podium.
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