undefined Posted June 15, 2014 Posted June 15, 2014 (edited) Hi guys. Im work on the spawn system. But i have a problem. It's give this warning. How to fix it? Sever-Side Client-Side Edited June 15, 2014 by Guest
Et-win Posted June 15, 2014 Posted June 15, 2014 I'm just going to guess something, because I don't know. But try: triggerClientEvent(source, "onWasted" , getRootElement())
Et-win Posted June 15, 2014 Posted June 15, 2014 Didn't saw this: setTimer(function() triggerClientEvent(source, "onSpawn" , source) end, 13500, 1 ) The timer fades the source away, and that is why it's nil.
undefined Posted June 15, 2014 Author Posted June 15, 2014 Sry for my double post. Im fixed this warning on "onPlayerSpawn" event. Thank you Et-win.
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