undefined Posted June 15, 2014 Share Posted June 15, 2014 (edited) Hi guys. Im work on the spawn system. But i have a problem. It's give this warning. How to fix it? Sever-Side Client-Side Edited June 15, 2014 by Guest Link to comment
Et-win Posted June 15, 2014 Share Posted June 15, 2014 I'm just going to guess something, because I don't know. But try: triggerClientEvent(source, "onWasted" , getRootElement()) Link to comment
undefined Posted June 15, 2014 Author Share Posted June 15, 2014 Does not work. Gives the same warning. Link to comment
Et-win Posted June 15, 2014 Share Posted June 15, 2014 Didn't saw this: setTimer(function() triggerClientEvent(source, "onSpawn" , source) end, 13500, 1 ) The timer fades the source away, and that is why it's nil. Link to comment
undefined Posted June 15, 2014 Author Share Posted June 15, 2014 Can you explain a little more? Link to comment
undefined Posted June 15, 2014 Author Share Posted June 15, 2014 Sry for my double post. Im fixed this warning on "onPlayerSpawn" event. Thank you Et-win. Link to comment
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