undefined Posted June 15, 2014 Posted June 15, 2014 (edited) Hi guys. Im work on the spawn system. But i have a problem. It's give this warning. How to fix it? Sever-Side Client-Side Edited June 15, 2014 by Guest
Et-win Posted June 15, 2014 Posted June 15, 2014 I'm just going to guess something, because I don't know. But try: triggerClientEvent(source, "onWasted" , getRootElement()) ~Scripts~ Clan War System V1.2.0 ~Maps~ [DM]Et-win - The Run [FUN]Et-win - Drift Rocket [FUN]Et-win - Drift Rocket // [DD]Et-win - Cross 3xC
Et-win Posted June 15, 2014 Posted June 15, 2014 Didn't saw this: setTimer(function() triggerClientEvent(source, "onSpawn" , source) end, 13500, 1 ) The timer fades the source away, and that is why it's nil. ~Scripts~ Clan War System V1.2.0 ~Maps~ [DM]Et-win - The Run [FUN]Et-win - Drift Rocket [FUN]Et-win - Drift Rocket // [DD]Et-win - Cross 3xC
undefined Posted June 15, 2014 Author Posted June 15, 2014 Sry for my double post. Im fixed this warning on "onPlayerSpawn" event. Thank you Et-win.
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