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help door system


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as I can make the door can not be opened or closed

if moving help pliz ;(

local objeto5 = createObject ( 6959, -2038.5999755859, -81.400001525879, 90, 0, 90, 90 ) 
local objeto6 = createObject ( 6959, -2074.8999023438, -81.400001525879, 90, 0, 90, 90 ) 
local state1 = false 
  
function Funcion ( thePlayer ) 
     local accName = getAccountName ( getPlayerAccount ( thePlayer ) ) 
     if isObjectInACLGroup ("user."..accName, aclGetGroup ( "|FEDG|" ) ) then 
        if ( not state1 ) then 
            moveObject ( objeto5, 2000, -2038.5999755859, -81.400001525879, 110, 0, 0, 0) 
                        state1 = true 
            moveObject ( objeto6, 2000, -2074.8999023438, -81.400001525879, 110, 0, 0, 0) 
                        state1 = true 
            outputChatBox ( "#0000ff[base FEDG] => #ffffffAbriendo #00ff00Aereo", thePlayer, 255, 255, 255, true ) 
            else 
            moveObject ( objeto5, 2000, -2038.5999755859, -81.400001525879, 90, 0, 0, 0) 
             state1 = false 
            moveObject ( objeto6, 2000, -2074.8999023438, -81.400001525879, 90, 0, 0, 0) 
             state1 = false 
            outputChatBox ( "#0000ff[base FEDG] => #ffffffCerrando #ff0000Aereo", thePlayer, 255, 255, 255, true ) 
        end 
       else 
        outputChatBox ( "No perteneces al clan FEDG", thePlayer, 255, 0, 0, true ) 
    end 
end  
addCommandHandler ( "fedgaereo", Funcion ) 

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  • Moderators
as I can ...

It's => "How can I ..." (please remember it)

as I can make the door can not be opened or closed if moving

By learning how to code ! You server is 80% made by others, so please learn !

And what would be a better way to learn than reading a working scripts with comments:

local objeto5 = createObject ( 6959, -2038.5999755859, -81.400001525879, 90, 0, 90, 90 ) 
local objeto6 = createObject ( 6959, -2074.8999023438, -81.400001525879, 90, 0, 90, 90 ) 
local state1 = false 
local moving1 = false --We will use it to know if the gate is moving or not 
  
function Funcion ( thePlayer ) -- Please rename that function ! 
    if moving1 then return end --If the gate is moving, cancel the function immediatly 
    local accName = getAccountName ( getPlayerAccount ( thePlayer ) ) 
    if isObjectInACLGroup ("user."..accName, aclGetGroup ( "|FEDG|" ) ) then 
        if not state1 and  then 
            state1 = true 
            moving1 = true -- the gate is moving 
            setTimer(function () moving1 = false end, 2000, 1) -- gate is not moving after 2000ms 
            moveObject ( objeto5, 2000, -2038.5999755859, -81.400001525879, 110, 0, 0, 0) 
            moveObject ( objeto6, 2000, -2074.8999023438, -81.400001525879, 110, 0, 0, 0) 
            outputChatBox ( "#0000ff[base FEDG] => #ffffffAbriendo #00ff00Aereo", thePlayer, 255, 255, 255, true ) 
        else 
            state1 = false 
            moving1 = true -- the gate is moving 
            setTimer(function () moving1 = false end, 2000, 1) -- gate is not moving after 2000ms 
            moveObject ( objeto5, 2000, -2038.5999755859, -81.400001525879, 90, 0, 0, 0) 
            moveObject ( objeto6, 2000, -2074.8999023438, -81.400001525879, 90, 0, 0, 0) 
            outputChatBox ( "#0000ff[base FEDG] => #ffffffCerrando #ff0000Aereo", thePlayer, 255, 255, 255, true ) 
        end 
    else 
        outputChatBox ( "No perteneces al clan FEDG", thePlayer, 255, 0, 0, true ) 
    end 
end 
addCommandHandler ( "fedgaereo", Funcion ) -- If you renamed the function, change it here too 

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