Parsa Posted June 6, 2014 Posted June 6, 2014 people cant snipe each other from very far or shoot an rpg that lasts more than 100 meters , or hydra missiles just like RPG doesn't go much far. so maybe you guys can put some scripts so we can: - see each other from far sides - kill each other from far sides
Woovie Posted June 7, 2014 Posted June 7, 2014 It's not possible because if you fire a rocket beyond 100m, who syncs the rocket? Who knows where the rocket is? Your client cannot load that far away so it doens't know where the rocket is. The MTA server does not run a 3D world so it cannot handle that kind of stuff.
darkdreamingdan Posted June 7, 2014 Posted June 7, 2014 It should be possible to script this, if you really want it.
Spajk Posted June 10, 2014 Posted June 10, 2014 It's not possible because if you fire a rocket beyond 100m, who syncs the rocket? Who knows where the rocket is? Your client cannot load that far away so it doens't know where the rocket is. The MTA server does not run a 3D world so it cannot handle that kind of stuff. Maybe proper server-side physics should be added. MTA doesn't have a proper client - server structure.
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