heroes9898 Posted June 3, 2014 Share Posted June 3, 2014 I made a script containing fuel timer for every vehicle which has its engine on. How would it effect the servers CPU and so on? Would it effect on the responding? Link to comment
bandi94 Posted June 3, 2014 Share Posted June 3, 2014 After all , you can use only 1 timer and loop trough all vehicles .... Anyway's a good usage of timer's ( including destroying , etc ) , will have no visible effect. A modern 2.5Ghz CPU can handle upto 2.5 billion clock cycles (instructions) per second , so those timer's are nothing for the CPU ... Link to comment
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