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Problem with attaching object to the player


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The problem is that one event creates an element, it attaches more. For one person, it works well, but when several of them, the object is attached to the last, but not attached to the first.

factoryDo = createObject( 3016, x,y-1,z+1 ) 

after any time:

attachElements( factoryDo, source, -0.05, 0.36, 0.52 ) 

and later:

destroyElement( factoryDo ) 

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