WASSIm. Posted May 9, 2014 Share Posted May 9, 2014 hi guys, i have question, any event can chuck on ped or vehicle spawned ? Link to comment
justn Posted May 9, 2014 Share Posted May 9, 2014 local ped = createPed(1,1,1,1) if ( ped ) then Now, this is the part where you'd want to check if your element is created/spawned or whatever.. if ( ped ) then Link to comment
WASSIm. Posted May 11, 2014 Author Share Posted May 11, 2014 i want event start on ped or vehicle spawned like onPlayerSpawn Link to comment
Saml1er Posted May 11, 2014 Share Posted May 11, 2014 _createPed = createPed -- save the function createPed = function(x,y,z,rot,syn) if x and y and z then local rot = rot or 0 local syn = syn or true local thePed = _createPed (x,y,z,rot,syn) -- now we'll call it if thePed then return thePed triggerEvent (thePed,"onPedSpawn",thePed) -- lets trigger it end end end Usage: _createPed (0,0,0) So your new event is "onPedSpawn" and the source of this event is the ped that was created. Link to comment
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