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onPlayerWasted


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I'm building a UCP and I've some problems with this event handler that I never used before: onPlayerWasted

I have this simple function:

  
    function saveLifeStats() 
        local whoDied = getPlayerName(source) 
        outputChatBox("Ai murit cand aveai "..getElementData(whoDied, "lifetime"), whoDied, 255, 0, 0, false) 
    end 
    addEventHandler("onPlayerWasted", getRootElement(), saveLifeStats) 

The problem is I get this error when a player dies:

Attempt to concatenate a boolean value.

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