aski Posted April 23, 2014 Posted April 23, 2014 This is system Taxi. How to convert it took and gave the money but not the time for the meters? taxi_ids = { [420] = true, [438] = true } local sekundy = 5 --seconds local kasa = 5 --money addEventHandler ( "onVehicleEnter", root, function ( player, seat ) if ( taxi_ids [ getElementModel ( source ) ] ) then if ( seat ~= 0 ) then local kierowca = getVehicleController ( source ) if ( kierowca ) then local timer = setTimer ( function ( ) takePlayerMoney ( player, kasa ) givePlayerMoney ( kierowca, kasa ) end, sekundy * 1000, 0 ) setElementData ( player, "timer:taxi", timer ) end end end end ) addEventHandler ( "onVehicleExit", root, function ( player, seat ) if ( taxi_ids [ getElementModel ( source ) ] ) then if ( seat ~= 0 ) then local timer = getElementData ( player, "timer:taxi" ) if ( isTimer ( timer ) ) then killTimer ( timer ) end end end end ) ,,NIE WAŻNE JAK UPADASZ WAŻNE JEST JAK SIĘ PODNOSISZ.''
TrapLord Studios™ Posted April 24, 2014 Posted April 24, 2014 You have to make a timer seperate to count the amount of time the player is in the Taxi, and then calculate it to suit to your liking, use getTickCount Visit TrapLord Studios™
aski Posted April 24, 2014 Author Posted April 24, 2014 Can you explain how to do it from scratch, and where every insert? want to hone it. ,,NIE WAŻNE JAK UPADASZ WAŻNE JEST JAK SIĘ PODNOSISZ.''
aski Posted April 26, 2014 Author Posted April 26, 2014 refresh ,,NIE WAŻNE JAK UPADASZ WAŻNE JEST JAK SIĘ PODNOSISZ.''
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