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How to protect certain data?


aintaro

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Hello guys,

I was wondering, lets say you make a housing system, every house should teleport a player to a certain place.

I was thinking of making a xml file containing the coordinations and interiors of every house.

It is possible for a player to change the xml data?

thanks in advance,

Greetz, Aintaro

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Yea, you should do what Krzo said, because XML is a very bad method for saving large amounts data. Anyway, if the xml file is on the client side, then the player could easily change the data. So, even if you do decide to use XML, your server is going to get really, really laggy, but be sure to make sure the xml file is on the server side.

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