BrastaSauce Posted April 5, 2014 Share Posted April 5, 2014 Alright, so my problem is that I need to make my dxDrawText clickable, to open a new window. For this I am using.. addEventHandler("onClientGUIClick", , clickOnMessage) The second argument is empty because it calls for an element, and sadly, dxDrawText is a boolean. So is there anyways I can make dxDrawText an element to fit the second argument? Or is there a completely different way to making it clickable. Link to comment
xXMADEXx Posted April 5, 2014 Share Posted April 5, 2014 DX draw functions return true and false, not GUI elements. You need to use onClientClick and and check to see if the cursor is over the text. Link to comment
BrastaSauce Posted April 5, 2014 Author Share Posted April 5, 2014 Alright, so every example I see of it is used to click on an element in the GTA world. How would I make one that would simply create a window once clicked on a certain part of the screen? Link to comment
BrastaSauce Posted April 5, 2014 Author Share Posted April 5, 2014 Nevermind! Got it working thanks! Link to comment
xXMADEXx Posted April 5, 2014 Share Posted April 5, 2014 Alright, good luck with that. Link to comment
Ab-47 Posted April 5, 2014 Share Posted April 5, 2014 You know you could just create GUI button on-top of your DX text with alpha 0 (invisible), so it's like an invisible button. Link to comment
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