aski Posted April 2, 2014 Posted April 2, 2014 Mam takowy problem ponieważ światła działają a silnik nie chociaż napis na czacie się wyświetla że silnik włączono tutaj debug: vehicleEngine = { false } vehicleLights = { false } function Script_onPlayerJoin( ) bindKey ( source,"k", "down", Engine ) bindKey ( source, ";", "down", Lights ) end addEventHandler ( "onPlayerJoin", getRootElement(), Script_onPlayerJoin) function Script_onVehicleEnter( thePlayer, seat ) if seat == 0 then if not getVehicleEngineState( source ) then vehicleEngine[ source ]=false setVehicleEngineState ( source, false ) else vehicleEngine[ source ]=true setVehicleEngineState ( source, true ) end if vehicleLights[ source ] then vehicleLights[ source ]=true setVehicleOverrideLights ( car, 2 ) else vehicleLights[ source ]=false setVehicleOverrideLights ( car, 1 ) end end end addEventHandler ( "onVehicleEnter", getRootElement(), Script_onVehicleEnter ) function Script_onVehicleExit( thePlayer, seat ) if ( seat==0 ) then if not getVehicleEngineState( source ) then setVehicleEngineState ( source, false ) vehicleEngine[ source ]=false else setVehicleEngineState ( source, true ) vehicleEngine[ source ]=true end if vehicleLights[ source ] then setVehicleOverrideLights ( car, 2 ) vehicleLights[ source ]=true else setVehicleOverrideLights ( car, 1 ) vehicleLights[ source ]=false end end end addEventHandler ( "onVehicleExit", getRootElement(), Script_onVehicleExit ) function Engine ( player ) car = getPedOccupiedVehicle ( player ) if ( car ) then if not getVehicleEngineState( car ) then setVehicleEngineState ( car, true ) outputChatBox("Silnik auta został wlaczony.",player, 102, 255, 51, true ) vehicleEngine[ car ]=true else setVehicleEngineState ( car, false ) outputChatBox("Silnik auta został wyłaczony.",player, 102, 255, 51, true ) vehicleEngine[ car ]=false end end end function Lights ( player ) car = getPedOccupiedVehicle ( player ) if ( car ) then if not vehicleLights[ car ] then setVehicleOverrideLights ( car, 2 ) outputChatBox("Swiatla auta zostały wlaczone.",player, 102, 255, 51, true ) vehicleLights[ car ]=true else outputChatBox("Swiatla auta zostały wylaczone.",player, 102, 255, 51, true ) setVehicleOverrideLights ( car, 1 ) vehicleLights[ car ]=false end end end function getVehicleEngineState( vehicle ) return vehicleEngine[ vehicle ] end ,,NIE WAŻNE JAK UPADASZ WAŻNE JEST JAK SIĘ PODNOSISZ.''
dzek (varez) Posted April 3, 2014 Posted April 3, 2014 słyszałeś kiedyś o wcięciach w kodzie? pisząc taki kod bardzo łatwo o błąd. po co nadpisujesz `getEngineVehicleState`? po co Ci te dziwne zmienne `vehicleLights` i `vehicleEngine`? Multi theft auto tools - replace cars and peds, move your map or compile your Lua files online! programista php rzeszów Need free webhosting for your small site? PM me. Need help with portforwarding? PM me. Do not PM me asking for help with scripting. Having problems with port forwarding? Send me pm, I can do whole thing for you using TeamViewer (already helped about 20 people, no worries)!
mommytellme Posted April 7, 2014 Posted April 7, 2014 Ten kod wygląda co najmniej dziwnie Da się prościej zrobić, chyba że to kod z jakichś pierwszych wersji.
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