gghvcffcv Posted March 28, 2014 Share Posted March 28, 2014 How Could i strict a Job with This gang system only members that are in Castillo's (Solidsnake) gang system Link to comment
xXMADEXx Posted March 28, 2014 Share Posted March 28, 2014 Check if the player is in the gang, by using their account name in the argument for the "getAccountGang" exported function. Link to comment
gghvcffcv Posted March 28, 2014 Author Share Posted March 28, 2014 Check if the player is in the gang, by using their account name in the argument for the "getAccountGang" exported function. Wich are the arguments? Link to comment
gghvcffcv Posted March 28, 2014 Author Share Posted March 28, 2014 Check if the player is in the gang, by using their account name in the argument for the "getAccountGang" exported function. Wich are the arguments? createTeam ( "Official Squad", 0, 0, 255 ) function aceptarr (thePlayer) if getAccountGang (thePlayer, SWAT) then local theTeam = getTeamFromName ( "Official Squad" ) if ( theTeam ) then setPlayerTeam ( source, theTeam ) setPlayerNametagColor ( source, 0, 0, 255 ) setElementModel ( source, 285 ) giveWeapon ( source, 31, 550 ) giveWeapon ( source, 23, 550 ) giveWeapon ( source, 3, 550 ) giveWeapon ( source, 29, 550 ) giveWeapon ( source, 46, 550 ) giveWeapon ( source, 41, 5000 ) giveWeapon ( source, 34, 550 ) end end end addEvent( "onGreeting", true ) addEventHandler( "onGreeting", root, aceptarr ) doesn't works Link to comment
gghvcffcv Posted March 28, 2014 Author Share Posted March 28, 2014 Check if the player is in the gang, by using their account name in the argument for the "getAccountGang" exported function. Wich are the arguments? createTeam ( "Official Squad", 0, 0, 255 ) function aceptarr (thePlayer) if getAccountGang (thePlayer, SWAT) then local theTeam = getTeamFromName ( "Official Squad" ) if ( theTeam ) then setPlayerTeam ( source, theTeam ) setPlayerNametagColor ( source, 0, 0, 255 ) setElementModel ( source, 285 ) giveWeapon ( source, 31, 550 ) giveWeapon ( source, 23, 550 ) giveWeapon ( source, 3, 550 ) giveWeapon ( source, 29, 550 ) giveWeapon ( source, 46, 550 ) giveWeapon ( source, 41, 5000 ) giveWeapon ( source, 34, 550 ) end end end addEvent( "onGreeting", true ) addEventHandler( "onGreeting", root, aceptarr ) doesn't works Link to comment
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