mr.Extreme Posted March 27, 2014 Posted March 27, 2014 hello i have problem when kill other team or not team i no get money here my code server: function setMoneyOnWasted ( ) givePlayerMoney ( source, -100 ) end addEventHandler ( "onPlayerWasted", getRootElement(), setMoneyOnWasted ) function onPlayerLogout ( ) setPlayerMoney ( source, 0 ) end addEventHandler ( "onPlayerLogout", getRootElement(), onPlayerLogout ) addEventHandler('onPlayerWasted',root,function(_,killer) if killer and killer ~= source and getElementType(killer) == 'player' then if getTeamName(getPlayerTeam(killer)) == getTeamName(getPlayerTeam(source)) then givePlayerMoney(killer,getPlayerMoney(killer) 0) end if getTeamName(getPlayerTeam(killer)) ~= getTeamName(getPlayerTeam(source)) then givePlayerMoney(killer,1000) end end end ) and thx for help.
Moderators IIYAMA Posted March 27, 2014 Moderators Posted March 27, 2014 Line: 15 givePlayerMoney(killer,getPlayerMoney(killer) 0) I am not sure what you wanted to do. givePlayerMoney(killer,tonumber(getPlayerMoney(killer) .. 0)) -- or givePlayerMoney(killer,getPlayerMoney(killer)) -- or givePlayerMoney(killer,1000) Do you want to improve your Lua programming skills and make less mistakes? Start with Lua Language Server! Useful functions 3x Spoiler checkPassiveTimer getScreenStartPositionFromBox getPedGender Tutorials 4x Spoiler Scaling DX Events Attach an addEventHandler on a group of elements Debugging
mr.Extreme Posted March 27, 2014 Author Posted March 27, 2014 Line: 15givePlayerMoney(killer,getPlayerMoney(killer) 0) I am not sure what you wanted to do. givePlayerMoney(killer,tonumber(getPlayerMoney(killer) .. 0)) -- or givePlayerMoney(killer,getPlayerMoney(killer)) -- or givePlayerMoney(killer,1000) IIYAMA thx you very much its working
Moderators IIYAMA Posted March 27, 2014 Moderators Posted March 27, 2014 np. Do you want to improve your Lua programming skills and make less mistakes? Start with Lua Language Server! Useful functions 3x Spoiler checkPassiveTimer getScreenStartPositionFromBox getPedGender Tutorials 4x Spoiler Scaling DX Events Attach an addEventHandler on a group of elements Debugging
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