1LoL1 Posted March 22, 2014 Share Posted March 22, 2014 Hello community, I have the problem that when last I'll turn / restart this script or I will restart the server so all the cars disappear .. did not anyone help? a script to do it imposed cars after restarting and closing script please? Here is the script: Barracks: function SpawnDayZBarracks(thePlayer) accountname = getAccountName(getPlayerAccount(thePlayer)) if isObjectInACLGroup("user." .. accountname, aclGetGroup("Admin")) then do local x, y, z = getElementPosition(thePlayer) veh = createVehicle(433, x + 5, y, z) vehCol = createColSphere(x + 5, y, z, 4) attachElements(vehCol, veh, 0, 0, 0) setElementData(vehCol, "parent", veh) setElementData(veh, "parent", vehCol) setElementData(vehCol, "vehicle", true) setElementData(vehCol, "MAX_Slots", 64) local tires, engine, parts = getVehicleAddonInfos(getElementModel(veh)) setElementData(vehCol, "Tire_inVehicle", 6) setElementData(vehCol, "Engine_inVehicle", 1) setElementData(vehCol, "Parts_inVehicle", 1) setElementData(vehCol, "spawn", { 433, x, y, z }) setElementData(vehCol, "fuel", 140) setTimer(outputChatBox, 50, 1, "", thePlayer, 171, 205, 239, true) end else outputChatBox("", thePlayer, 171, 205, 239, true) end end addCommandHandler("/barown", SpawnDayZBarracks) vehicleAddonsInfo = { { 433, 6, 1, 1 } } function getVehicleAddonInfos(id) for i, veh in ipairs(vehicleAddonsInfo) do if veh[1] == id then return veh[2], veh[3], veh[4] end end end vehicleFuelInfo = { {433, 0.5} } function getVehicleAddonInfos(id) for i, veh in ipairs(vehicleAddonsInfo) do if veh[1] == id then return veh[2], veh[3], veh[4] end end end vehicleFuelTable = { {433, 140} } function getVehicleMaxFuel(loot) local modelID = getElementModel(getElementData(loot, "parent")) for i, vehicle in ipairs(vehicleFuelTable) do if modelID == vehicle[1] then return vehicle[2] end end return false end function onPlayerEnterDayzVehicle(veh, seat) local col = getElementData(dayZVeh, "parent") local id = getElementModel(dayZVeh) if not seat == 1 then return end local tires, engine, parts = getVehicleAddonInfos(id) setVehicleEngineState(dayZVeh, false) setElementData(dayZVeh, "maxfuel", getVehicleMaxFuel(col)) setElementData(dayZVeh, "needtires", tires) setElementData(dayZVeh, "needengines", engine) setElementData(dayZVeh, "needparts", parts) if getElementData(col, "Tire_inVehicle") or 0 < tonumber(tires) then setVehicleEngineState(dayZVeh, false) return end if getElementData(col, "Engine_inVehicle") or 0 < tonumber(engine) then setVehicleEngineState(dayZVeh, false) return end if not getElementData(col, "Parts_inVehicle") then setElementData(col, "Parts_inVehicle", math.random(0, parts)) end if getElementData(col, "fuel") or 1 >= 0 and not getElementModel(dayZVehBob) == 509 then triggerClientEvent(source, "displayClientInfo", source, "Vehicle", "No tank left in this vehicle!", 22, 255, 0) setVehicleEngineState(dayZVehBob, false) return end end Bike: function SpawnDayZBike(thePlayer) accountname = getAccountName(getPlayerAccount(thePlayer)) if isObjectInACLGroup("user." .. accountname, aclGetGroup("Admin")) then do local x, y, z = getElementPosition(thePlayer) veh = createVehicle(509, x + 5, y, z) vehCol = createColSphere(x + 5, y, z, 4) attachElements(vehCol, veh, 0, 0, 0) setElementData(vehCol, "parent", veh) setElementData(veh, "parent", vehCol) setElementData(vehCol, "vehicle", true) setElementData(vehCol, "MAX_Slots", 0) local tires, engine, parts = getVehicleAddonInfos(getElementModel(veh)) setElementData(vehCol, "Tire_inVehicle", 0) setElementData(vehCol, "Engine_inVehicle", 0) setElementData(vehCol, "Parts_inVehicle", 0) setElementData(vehCol, "spawn", { 509, x, y, z }) setElementData(vehCol, "fuel", 0) setTimer(outputChatBox, 50, 1, "", thePlayer, 171, 205, 239, true) end else outputChatBox("", thePlayer, 171, 205, 239, true) end end addCommandHandler("/bikeown", SpawnDayZBike) vehicleAddonsInfo = { { 509, 0, 0, 0 } } function getVehicleAddonInfos(id) for i, veh in ipairs(vehicleAddonsInfo) do if veh[1] == id then return veh[2], veh[3], veh[4] end end end vehicleFuelInfo = { {509, 0} } function getVehicleAddonInfos(id) for i, veh in ipairs(vehicleAddonsInfo) do if veh[1] == id then return veh[2], veh[3], veh[4] end end end vehicleFuelTable = { {509, 0} } function getVehicleMaxFuel(loot) local modelID = getElementModel(getElementData(loot, "parent")) for i, vehicle in ipairs(vehicleFuelTable) do if modelID == vehicle[1] then return vehicle[2] end end return false end function onPlayerEnterDayzVehicle(veh, seat) local col = getElementData(dayZVeh, "parent") local id = getElementModel(dayZVeh) if not seat == 1 then return end local tires, engine, parts = getVehicleAddonInfos(id) setVehicleEngineState(dayZVeh, false) setElementData(dayZVeh, "maxfuel", getVehicleMaxFuel(col)) setElementData(dayZVeh, "needtires", tires) setElementData(dayZVeh, "needengines", engine) setElementData(dayZVeh, "needparts", parts) if getElementData(col, "Tire_inVehicle") or 0 < tonumber(tires) then setVehicleEngineState(dayZVeh, false) return end if getElementData(col, "Engine_inVehicle") or 0 < tonumber(engine) then setVehicleEngineState(dayZVeh, false) return end if not getElementData(col, "Parts_inVehicle") then setElementData(col, "Parts_inVehicle", math.random(0, parts)) end if getElementData(col, "fuel") or 1 >= 0 and not getElementModel(dayZVehBob) == 509 then triggerClientEvent(source, "displayClientInfo", source, "Vehicle", "No tank left in this vehicle!", 22, 255, 0) setVehicleEngineState(dayZVehBob, false) return end end Bobcat: function SpawnDayZBob(thePlayer) accountname = getAccountName(getPlayerAccount(thePlayer)) if isObjectInACLGroup("user." .. accountname, aclGetGroup("Admin")) then do local x, y, z = getElementPosition(thePlayer) veh = createVehicle(422, x + 5, y, z) vehCol = createColSphere(x + 5, y, z, 4) attachElements(vehCol, veh, 0, 0, 0) setElementData(vehCol, "parent", veh) setElementData(veh, "parent", vehCol) setElementData(vehCol, "vehicle", true) setElementData(vehCol, "MAX_Slots", 20) local tires, engine, parts = getVehicleAddonInfos(getElementModel(veh)) setElementData(vehCol, "Tire_inVehicle", 4) setElementData(vehCol, "Engine_inVehicle", 1) setElementData(vehCol, "Parts_inVehicle", 1) setElementData(vehCol, "spawn", { 422, x, y, z }) setElementData(vehCol, "fuel", 80) setTimer(outputChatBox, 50, 1, "", thePlayer, 171, 205, 239, true) end else outputChatBox("", thePlayer, 171, 205, 239, true) end end addCommandHandler("/bobown", SpawnDayZBob) vehicleAddonsInfo = { { 422, 4, 1, 1 } } function getVehicleAddonInfos(id) for i, veh in ipairs(vehicleAddonsInfo) do if veh[1] == id then return veh[2], veh[3], veh[4] end end end vehicleFuelInfo = { {422, 0.25} } function getVehicleAddonInfos(id) for i, veh in ipairs(vehicleAddonsInfo) do if veh[1] == id then return veh[2], veh[3], veh[4] end end end vehicleFuelTable = { {422, 80} } function getVehicleMaxFuel(loot) local modelID = getElementModel(getElementData(loot, "parent")) for i, vehicle in ipairs(vehicleFuelTable) do if modelID == vehicle[1] then return vehicle[2] end end return false end function onPlayerEnterdayZVehBobicle(veh, seat) local col = getElementData(dayZVehBob, "parent") local id = getElementModel(dayZVehBob) if not seat == 1 then return end local tires, engine, parts = getVehicleAddonInfos(id) setVehicleEngineState(dayZVehBob, false) setElementData(dayZVehBob, "maxfuel", getVehicleMaxFuel(col)) setElementData(dayZVehBob, "needtires", tires) setElementData(dayZVehBob, "needengines", engine) setElementData(dayZVehBob, "needparts", parts) if getElementData(col, "Tire_inVehicle") or 0 < tonumber(tires) then setVehicleEngineState(dayZVehBob, false) return end if getElementData(col, "Engine_inVehicle") or 0 < tonumber(engine) then setVehicleEngineState(dayZVehBob, false) return end if not getElementData(col, "Parts_inVehicle") then setElementData(col, "Parts_inVehicle", math.random(0, parts)) end if getElementData(col, "fuel") or 1 >= 0 and not getElementModel(dayZVehBob) == 509 then triggerClientEvent(source, "displayClientInfo", source, "Vehicle", "No tank left in this vehicle!", 22, 255, 0) setVehicleEngineState(dayZVehBob, false) return end end Boot: function SpawnDayZBoot(thePlayer) accountname = getAccountName(getPlayerAccount(thePlayer)) if isObjectInACLGroup("user." .. accountname, aclGetGroup("Admin")) then do local x, y, z = getElementPosition(thePlayer) veh = createVehicle(453, x + 5, y, z) vehCol = createColSphere(x + 5, y, z, 4) attachElements(vehCol, veh, 0, 0, 0) setElementData(vehCol, "parent", veh) setElementData(veh, "parent", vehCol) setElementData(vehCol, "vehicle", true) setElementData(vehCol, "MAX_Slots", 30) local tires, engine, parts = getVehicleAddonInfos(getElementModel(veh)) setElementData(vehCol, "Tire_inVehicle", 0) setElementData(vehCol, "Engine_inVehicle", 1) setElementData(vehCol, "Parts_inVehicle", 1) setElementData(vehCol, "spawn", { 453, x, y, z }) setElementData(vehCol, "fuel", 60) setTimer(outputChatBox, 50, 1, "", thePlayer, 171, 205, 239, true) end else outputChatBox("", thePlayer, 171, 205, 239, true) end end addCommandHandler("/fishown", SpawnDayZBoot) vehicleAddonsInfo = { { 453, 0, 1, 1 } } function getVehicleAddonInfos(id) for i, veh in ipairs(vehicleAddonsInfo) do if veh[1] == id then return veh[2], veh[3], veh[4] end end end vehicleFuelInfo = { {453, 0.1} } function getVehicleAddonInfos(id) for i, veh in ipairs(vehicleAddonsInfo) do if veh[1] == id then return veh[2], veh[3], veh[4] end end end vehicleFuelTable = { {453, 60} } function getVehicleMaxFuel(loot) local modelID = getElementModel(getElementData(loot, "parent")) for i, vehicle in ipairs(vehicleFuelTable) do if modelID == vehicle[1] then return vehicle[2] end end return false end function onPlayerEnterDayzVehicle(veh, seat) local col = getElementData(dayZVeh, "parent") local id = getElementModel(dayZVeh) if not seat == 1 then return end local tires, engine, parts = getVehicleAddonInfos(id) setVehicleEngineState(dayZVeh, false) setElementData(dayZVeh, "maxfuel", getVehicleMaxFuel(col)) setElementData(dayZVeh, "needtires", tires) setElementData(dayZVeh, "needengines", engine) setElementData(dayZVeh, "needparts", parts) if getElementData(col, "Tire_inVehicle") or 0 < tonumber(tires) then setVehicleEngineState(dayZVeh, false) return end if getElementData(col, "Engine_inVehicle") or 0 < tonumber(engine) then setVehicleEngineState(dayZVeh, false) return end if not getElementData(col, "Parts_inVehicle") then setElementData(col, "Parts_inVehicle", math.random(0, parts)) end if getElementData(col, "fuel") or 1 >= 0 and not getElementModel(dayZVehBob) == 509 then triggerClientEvent(source, "displayClientInfo", source, "Vehicle", "No tank left in this vehicle!", 22, 255, 0) setVehicleEngineState(dayZVehBob, false) return end end Coach: function SpawnDayZCoach(thePlayer) accountname = getAccountName(getPlayerAccount(thePlayer)) if isObjectInACLGroup("user." .. accountname, aclGetGroup("Admin")) then do local x, y, z = getElementPosition(thePlayer) veh = createVehicle(437, x + 5, y, z) vehCol = createColSphere(x + 5, y, z, 4) attachElements(vehCol, veh, 0, 0, 0) setElementData(vehCol, "parent", veh) setElementData(veh, "parent", vehCol) setElementData(vehCol, "vehicle", true) setElementData(vehCol, "MAX_Slots", 56) local tires, engine, parts = getVehicleAddonInfos(getElementModel(veh)) setElementData(vehCol, "Tire_inVehicle", 6) setElementData(vehCol, "Engine_inVehicle", 1) setElementData(vehCol, "Parts_inVehicle", 1) setElementData(vehCol, "spawn", { 437, x, y, z }) setElementData(vehCol, "fuel", 140) setTimer(outputChatBox, 50, 1, "", thePlayer, 171, 205, 239, true) end else outputChatBox("", thePlayer, 171, 205, 239, true) end end addCommandHandler("/busown", SpawnDayZCoach) vehicleAddonsInfo = { { 437, 6, 1, 1 } } function getVehicleAddonInfos(id) for i, veh in ipairs(vehicleAddonsInfo) do if veh[1] == id then return veh[2], veh[3], veh[4] end end end vehicleFuelInfo = { {437, 0.5} } function getVehicleAddonInfos(id) for i, veh in ipairs(vehicleAddonsInfo) do if veh[1] == id then return veh[2], veh[3], veh[4] end end end vehicleFuelTable = { {437, 140} } function getVehicleMaxFuel(loot) local modelID = getElementModel(getElementData(loot, "parent")) for i, vehicle in ipairs(vehicleFuelTable) do if modelID == vehicle[1] then return vehicle[2] end end return false end function onPlayerEnterDayzVehicle(veh, seat) local col = getElementData(dayZVeh, "parent") local id = getElementModel(dayZVeh) if not seat == 1 then return end local tires, engine, parts = getVehicleAddonInfos(id) setVehicleEngineState(dayZVeh, false) setElementData(dayZVeh, "maxfuel", getVehicleMaxFuel(col)) setElementData(dayZVeh, "needtires", tires) setElementData(dayZVeh, "needengines", engine) setElementData(dayZVeh, "needparts", parts) if getElementData(col, "Tire_inVehicle") or 0 < tonumber(tires) then setVehicleEngineState(dayZVeh, false) return end if getElementData(col, "Engine_inVehicle") or 0 < tonumber(engine) then setVehicleEngineState(dayZVeh, false) return end if not getElementData(col, "Parts_inVehicle") then setElementData(col, "Parts_inVehicle", math.random(0, parts)) end if getElementData(col, "fuel") or 1 >= 0 and not getElementModel(dayZVehBob) == 509 then triggerClientEvent(source, "displayClientInfo", source, "Vehicle", "No tank left in this vehicle!", 22, 255, 0) setVehicleEngineState(dayZVehBob, false) return end end Maverick: function SpawnDayZMaverick(thePlayer) accountname = getAccountName(getPlayerAccount(thePlayer)) if isObjectInACLGroup("user." .. accountname, aclGetGroup("Admin")) then do local x, y, z = getElementPosition(thePlayer) veh = createVehicle(487, x + 5, y, z) vehCol = createColSphere(x + 5, y, z, 4) attachElements(vehCol, veh, 0, 0, 0) setElementData(vehCol, "parent", veh) setElementData(veh, "parent", vehCol) setElementData(vehCol, "vehicle", true) setElementData(vehCol, "MAX_Slots", 10) local tires, engine, parts = getVehicleAddonInfos(getElementModel(veh)) setElementData(vehCol, "Tire_inVehicle", 0) setElementData(vehCol, "Engine_inVehicle", 1) setElementData(vehCol, "Parts_inVehicle", 1) setElementData(vehCol, "spawn", { 487, x, y, z }) setElementData(vehCol, "fuel", 60) setTimer(outputChatBox, 50, 1, "", thePlayer, 171, 205, 239, true) end else outputChatBox("", thePlayer, 171, 205, 239, true) end end addCommandHandler("/mavown", SpawnDayZMaverick) vehicleAddonsInfo = { { 487, 0, 1, 1 } } function getVehicleAddonInfos(id) for i, veh in ipairs(vehicleAddonsInfo) do if veh[1] == id then return veh[2], veh[3], veh[4] end end end vehicleFuelInfo = { {487, 0.25} } function getVehicleAddonInfos(id) for i, veh in ipairs(vehicleAddonsInfo) do if veh[1] == id then return veh[2], veh[3], veh[4] end end end vehicleFuelTable = { {487, 60} } function getVehicleMaxFuel(loot) local modelID = getElementModel(getElementData(loot, "parent")) for i, vehicle in ipairs(vehicleFuelTable) do if modelID == vehicle[1] then return vehicle[2] end end return false end function onPlayerEnterDayzVehicle(veh, seat) local col = getElementData(dayZVeh, "parent") local id = getElementModel(dayZVeh) if not seat == 1 then return end local tires, engine, parts = getVehicleAddonInfos(id) setVehicleEngineState(dayZVeh, false) setElementData(dayZVeh, "maxfuel", getVehicleMaxFuel(col)) setElementData(dayZVeh, "needtires", tires) setElementData(dayZVeh, "needengines", engine) setElementData(dayZVeh, "needparts", parts) if getElementData(col, "Tire_inVehicle") or 0 < tonumber(tires) then setVehicleEngineState(dayZVeh, false) return end if getElementData(col, "Engine_inVehicle") or 0 < tonumber(engine) then setVehicleEngineState(dayZVeh, false) return end if not getElementData(col, "Parts_inVehicle") then setElementData(col, "Parts_inVehicle", math.random(0, parts)) end if getElementData(col, "fuel") or 1 >= 0 and not getElementModel(dayZVehBob) == 509 then triggerClientEvent(source, "displayClientInfo", source, "Vehicle", "No tank left in this vehicle!", 22, 255, 0) setVehicleEngineState(dayZVehBob, false) return end end Patriot: function SpawnDayZPatriot(thePlayer) accountname = getAccountName(getPlayerAccount(thePlayer)) if isObjectInACLGroup("user." .. accountname, aclGetGroup("Admin")) then do local x, y, z = getElementPosition(thePlayer) veh = createVehicle(470, x + 5, y, z) vehCol = createColSphere(x + 5, y, z, 4) attachElements(vehCol, veh, 0, 0, 0) setElementData(vehCol, "parent", veh) setElementData(veh, "parent", vehCol) setElementData(vehCol, "vehicle", true) setElementData(vehCol, "MAX_Slots", 38) local tires, engine, parts = getVehicleAddonInfos(getElementModel(veh)) setElementData(vehCol, "Tire_inVehicle", 4) setElementData(vehCol, "Engine_inVehicle", 1) setElementData(vehCol, "Parts_inVehicle", 1) setElementData(vehCol, "spawn", { 487, x, y, z }) setElementData(vehCol, "fuel", 100) setTimer(outputChatBox, 50, 1, "", thePlayer, 171, 205, 239, true) end else outputChatBox("", thePlayer, 171, 205, 239, true) end end addCommandHandler("/LLpatriot", SpawnDayZPatriot) vehicleAddonsInfo = { { 470, 4, 1, 1 } } function getVehicleAddonInfos(id) for i, veh in ipairs(vehicleAddonsInfo) do if veh[1] == id then return veh[2], veh[3], veh[4] end end end vehicleFuelInfo = { {470, 0.25} } function getVehicleAddonInfos(id) for i, veh in ipairs(vehicleAddonsInfo) do if veh[1] == id then return veh[2], veh[3], veh[4] end end end vehicleFuelTable = { {470, 60} } function getVehicleMaxFuel(loot) local modelID = getElementModel(getElementData(loot, "parent")) for i, vehicle in ipairs(vehicleFuelTable) do if modelID == vehicle[1] then return vehicle[2] end end return false end function onPlayerEnterDayzVehicle(veh, seat) local col = getElementData(dayZVeh, "parent") local id = getElementModel(dayZVeh) if not seat == 1 then return end local tires, engine, parts = getVehicleAddonInfos(id) setVehicleEngineState(dayZVeh, false) setElementData(dayZVeh, "maxfuel", getVehicleMaxFuel(col)) setElementData(dayZVeh, "needtires", tires) setElementData(dayZVeh, "needengines", engine) setElementData(dayZVeh, "needparts", parts) if getElementData(col, "Tire_inVehicle") or 0 < tonumber(tires) then setVehicleEngineState(dayZVeh, false) return end if getElementData(col, "Engine_inVehicle") or 0 < tonumber(engine) then setVehicleEngineState(dayZVeh, false) return end if not getElementData(col, "Parts_inVehicle") then setElementData(col, "Parts_inVehicle", math.random(0, parts)) end if getElementData(col, "fuel") or 1 >= 0 and not getElementModel(dayZVehBob) == 509 then triggerClientEvent(source, "displayClientInfo", source, "Vehicle", "No tank left in this vehicle!", 22, 255, 0) setVehicleEngineState(dayZVehBob, false) return end end Police Maverick: function SpawnDayZPMaverick(thePlayer) accountname = getAccountName(getPlayerAccount(thePlayer)) if isObjectInACLGroup("user." .. accountname, aclGetGroup("Admin")) then do local x, y, z = getElementPosition(thePlayer) veh = createVehicle(497, x + 5, y, z) vehCol = createColSphere(x + 5, y, z, 4) attachElements(vehCol, veh, 0, 0, 0) setElementData(vehCol, "parent", veh) setElementData(veh, "parent", vehCol) setElementData(vehCol, "vehicle", true) setElementData(vehCol, "MAX_Slots", 10) local tires, engine, parts = getVehicleAddonInfos(getElementModel(veh)) setElementData(vehCol, "Tire_inVehicle", 0) setElementData(vehCol, "Engine_inVehicle", 1) setElementData(vehCol, "Parts_inVehicle", 1) setElementData(vehCol, "spawn", { 497, x, y, z }) setElementData(vehCol, "fuel", 60) setTimer(outputChatBox, 50, 1, "", thePlayer, 171, 205, 239, true) end else outputChatBox("", thePlayer, 171, 205, 239, true) end end addCommandHandler("/pmavown", SpawnDayZPMaverick) vehicleAddonsInfo = { { 497, 0, 1, 1 } } function getVehicleAddonInfos(id) for i, veh in ipairs(vehicleAddonsInfo) do if veh[1] == id then return veh[2], veh[3], veh[4] end end end vehicleFuelInfo = { {497, 0.25} } function getVehicleAddonInfos(id) for i, veh in ipairs(vehicleAddonsInfo) do if veh[1] == id then return veh[2], veh[3], veh[4] end end end vehicleFuelTable = { {497, 60} } function getVehicleMaxFuel(loot) local modelID = getElementModel(getElementData(loot, "parent")) for i, vehicle in ipairs(vehicleFuelTable) do if modelID == vehicle[1] then return vehicle[2] end end return false end function onPlayerEnterDayzVehicle(veh, seat) local col = getElementData(dayZVeh, "parent") local id = getElementModel(dayZVeh) if not seat == 1 then return end local tires, engine, parts = getVehicleAddonInfos(id) setVehicleEngineState(dayZVeh, false) setElementData(dayZVeh, "maxfuel", getVehicleMaxFuel(col)) setElementData(dayZVeh, "needtires", tires) setElementData(dayZVeh, "needengines", engine) setElementData(dayZVeh, "needparts", parts) if getElementData(col, "Tire_inVehicle") or 0 < tonumber(tires) then setVehicleEngineState(dayZVeh, false) return end if getElementData(col, "Engine_inVehicle") or 0 < tonumber(engine) then setVehicleEngineState(dayZVeh, false) return end if not getElementData(col, "Parts_inVehicle") then setElementData(col, "Parts_inVehicle", math.random(0, parts)) end if getElementData(col, "fuel") or 1 >= 0 and not getElementModel(dayZVehBob) == 509 then triggerClientEvent(source, "displayClientInfo", source, "Vehicle", "No tank left in this vehicle!", 22, 255, 0) setVehicleEngineState(dayZVehBob, false) return end end Sanchez: function SpawnDayZSanchez(thePlayer) accountname = getAccountName(getPlayerAccount(thePlayer)) if isObjectInACLGroup("user." .. accountname, aclGetGroup("Admin")) then do local x, y, z = getElementPosition(thePlayer) veh = createVehicle(468, x + 5, y, z) vehCol = createColSphere(x + 5, y, z, 4) attachElements(vehCol, veh, 0, 0, 0) setElementData(vehCol, "parent", veh) setElementData(veh, "parent", vehCol) setElementData(vehCol, "vehicle", true) setElementData(vehCol, "MAX_Slots", 6) local tires, engine, parts = getVehicleAddonInfos(getElementModel(veh)) setElementData(vehCol, "Tire_inVehicle", 2) setElementData(vehCol, "Engine_inVehicle", 1) setElementData(vehCol, "Parts_inVehicle", 1) setElementData(vehCol, "spawn", { 468, x, y, z }) setElementData(vehCol, "fuel", 30) setTimer(outputChatBox, 50, 1, "", thePlayer, 171, 205, 239, true) end else outputChatBox("", thePlayer, 171, 205, 239, true) end end addCommandHandler("/sanchezown", SpawnDayZls) vehicleAddonsInfo = { { 468, 2, 1, 1 } } function getVehicleAddonInfos(id) for i, veh in ipairs(vehicleAddonsInfo) do if veh[1] == id then return veh[2], veh[3], veh[4] end end end vehicleFuelInfo = { {468, 0.1} } function getVehicleAddonInfos(id) for i, veh in ipairs(vehicleAddonsInfo) do if veh[1] == id then return veh[2], veh[3], veh[4] end end end vehicleFuelTable = { {468, 80} } function getVehicleMaxFuel(loot) local modelID = getElementModel(getElementData(loot, "parent")) for i, vehicle in ipairs(vehicleFuelTable) do if modelID == vehicle[1] then return vehicle[2] end end return false end function onPlayerEnterDayzVehicle(veh, seat) local col = getElementData(dayZVeh, "parent") local id = getElementModel(dayZVeh) if not seat == 1 then return end local tires, engine, parts = getVehicleAddonInfos(id) setVehicleEngineState(dayZVeh, false) setElementData(dayZVeh, "maxfuel", getVehicleMaxFuel(col)) setElementData(dayZVeh, "needtires", tires) setElementData(dayZVeh, "needengines", engine) setElementData(dayZVeh, "needparts", parts) if getElementData(col, "Tire_inVehicle") or 0 < tonumber(tires) then setVehicleEngineState(dayZVeh, false) return end if getElementData(col, "Engine_inVehicle") or 0 < tonumber(engine) then setVehicleEngineState(dayZVeh, false) return end if not getElementData(col, "Parts_inVehicle") then setElementData(col, "Parts_inVehicle", math.random(0, parts)) end if getElementData(col, "fuel") or 1 >= 0 and not getElementModel(dayZVehBob) == 509 then triggerClientEvent(source, "displayClientInfo", source, "Vehicle", "No tank left in this vehicle!", 22, 255, 0) setVehicleEngineState(dayZVehBob, false) return end end and Command_Editor: addCommandHandler("LLsanchez",SpawnDayZSanchez) addCommandHandler("LLpmaverick",SpawnDayZPMaverick) addCommandHandler("LLpatriot",SpawnDayZPatriot) addCommandHandler("LLmadic",SpawnDayZMedic) addCommandHandler("LLmaverick",SpawnDayZMaverick) addCommandHandler("LLcoac",SpawnDayZCoach) addCommandHandler("LLcoach",SpawnDayZCoach) addCommandHandler("LLboot",SpawnDayZBoot) addCommandHandler("LLbobcat",SpawnDayZBob) addCommandHandler("LLbike",SpawnDayZBike) addCommandHandler("LLbarracks",SpawnDayZBarracks) Link to comment
SkiZo Posted July 27, 2018 Share Posted July 27, 2018 On 3/23/2014 at 09:20, 1LoL1 said: Please help someone? I did not understand what you want to say exactly. Link to comment
JeViCo Posted July 28, 2018 Share Posted July 28, 2018 March 22, 2014 lol That guy said about car disappearing. His script creates several cars. Restarting this script makes them disappear and he asked about saving those vehicles. On my opinion, it's impossible without additional resources Link to comment
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