'LinKin Posted March 17, 2014 Share Posted March 17, 2014 Hello, I've a table. myTable = {} And I add it things like this myTable[1][1] = somePlayerNick myTable[1][2] = thePlayerElement .. Many rows Then, to clear it I'm doing this: for k, v in pairs (table_RealNames) do table_RealNames[k][v] = nil end BUT. It's messing it up! So then I did this to clear it: myTable = {} Someone told me once that way was good too, but, is the the BEST way? That person told me that LUA's garbage collector would clear the old table's position in memory in the next cycle. But hm, are you very sure? I just want to make things as they must be. The best way Thanks Link to comment
Moderators Citizen Posted March 17, 2014 Moderators Share Posted March 17, 2014 Someone told me once that way was good too, but, is the the BEST way? That person told me that LUA's garbage collector would clear the old table's position in memory in the next cycle. But hm, are you very sure? That person is totally right, why don't you just listen to him ? he looks like a good programmer. Link to comment
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