Mbtdaa Posted March 15, 2014 Share Posted March 15, 2014 hi i want to do custom map have 10 minute if the 10 minute finsh or team have 100 kills change to another custom map Link to comment
Mbtdaa Posted March 15, 2014 Author Share Posted March 15, 2014 Use Mission TImer. Function? Event? Link to comment
Anubhav Posted March 15, 2014 Share Posted March 15, 2014 Its a resource in your gameplay folder. Link to comment
Mbtdaa Posted March 15, 2014 Author Share Posted March 15, 2014 Its a resource in your gameplay folder. Ok i understand that but how can i start i custom map Link to comment
Anubhav Posted March 15, 2014 Share Posted March 15, 2014 Lol. It is in your folder [gameplay] where you put your script! Link to comment
Mbtdaa Posted March 15, 2014 Author Share Posted March 15, 2014 Lol. It is in your folder [gameplay] where you put your script! sorry I was expedited i understand that now how can i start a custom map ? and if hey finsh moves to another map Link to comment
Anubhav Posted March 15, 2014 Share Posted March 15, 2014 https://wiki.multitheftauto.com/wiki/LoadMapData not sure. Link to comment
Saml1er Posted March 15, 2014 Share Posted March 15, 2014 You need to use XML functions to load a map ( inserting all the functions into table) and unload it ( Deleting elements in table one by one) You probably need to make your own game mode for that or arena I'd say. I made a lobby ( multi game mode ), its not that easy if you're new. The most hard part is loading map scripts and unloading them and I'm pretty sure that you're new so for now you need to learn basics. Link to comment
Mbtdaa Posted March 15, 2014 Author Share Posted March 15, 2014 i do the map settings like that "war" type="map" name="Kabos" author="war" version="1.0.0" description="war"> "Test.map" dimension="0"> "#maxplayers" value="[ 128 ]"> "#minplayers" value="[ 0 ]"> "#gravity" value="[ 0.008000 ]" /> "#weather" value="[ 0 ]" /> "#time" value="12:0" /> "#locked_time" value="[ false ]" /> "#useLODs" value="[ false ]"> "#gamespeed" value="[ 1 ]"> "#waveheight" value="[ 0 ]" /> "#gamespeed" value="[ 1 ]" /> and mod i make meta "war" version="1.0.0" type="gamemode" description="cod2mod war"/> and it's good i start the mode i make and it's start the map and i start the misshontimer and it's not showing I did not find the time , Link to comment
Saml1er Posted March 15, 2014 Share Posted March 15, 2014 i do the map settingslike that "war" type="map" name="Kabos" author="war" version="1.0.0" description="war"> "Test.map" dimension="0"> "#maxplayers" value="[ 128 ]"> "#minplayers" value="[ 0 ]"> "#gravity" value="[ 0.008000 ]" /> "#weather" value="[ 0 ]" /> "#time" value="12:0" /> "#locked_time" value="[ false ]" /> "#useLODs" value="[ false ]"> "#gamespeed" value="[ 1 ]"> "#waveheight" value="[ 0 ]" /> "#gamespeed" value="[ 1 ]" /> and mod i make meta "war" version="1.0.0" type="gamemode" description="cod2mod war"/> and it's good i start the mode i make and it's start the map and i start the misshontimer and it's not showing I did not find the time , Sorry? Link to comment
Mbtdaa Posted March 15, 2014 Author Share Posted March 15, 2014 settings i start the missiontimer it's not working no time Link to comment
Saml1er Posted March 15, 2014 Share Posted March 15, 2014 settings i start the missiontimer it's not working no time What this mission timer thing does? Link to comment
Mbtdaa Posted March 15, 2014 Author Share Posted March 15, 2014 settings i start the missiontimer it's not working no time What this mission timer thing does? set a time for map ? Link to comment
Saml1er Posted March 15, 2014 Share Posted March 15, 2014 settings i start the missiontimer it's not working no time What this mission timer thing does? set a time for map ? Oh so now I get it, you mean it should start another map after 10 mins. This "custom map" confused me lol. Link to comment
Mbtdaa Posted March 15, 2014 Author Share Posted March 15, 2014 yes thats what i mean Link to comment
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now