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custom map


Mbtdaa

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You need to use XML functions to load a map ( inserting all the functions into table) and unload it ( Deleting elements in table one by one) You probably need to make your own game mode for that or arena I'd say. I made a lobby ( multi game mode ), its not that easy if you're new. The most hard part is loading map scripts and unloading them and I'm pretty sure that you're new so for now you need to learn basics.

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i do the map settings

like that

"war" type="map" name="Kabos" author="war" version="1.0.0" description="war">
    "Test.map" dimension="0">
      
       "#maxplayers" value="[ 128 ]">
        "#minplayers" value="[ 0 ]">
        "#gravity" value="[ 0.008000 ]" /> 
        "#weather" value="[ 0 ]" /> 
        "#time" value="12:0" /> 
        "#locked_time" value="[ false ]" /> 
        "#useLODs" value="[ false ]">
        "#gamespeed" value="[ 1 ]">
        "#waveheight" value="[ 0 ]" /> 
        "#gamespeed" value="[ 1 ]" /> 
        

and

mod i make meta

"war" version="1.0.0" type="gamemode" description="cod2mod war"/>  

and it's

good i start the mode i make

and it's start the map

and i start the misshontimer

and it's not showing I did not find the time ,

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i do the map settings

like that

"war" type="map" name="Kabos" author="war" version="1.0.0" description="war">
    "Test.map" dimension="0">
      
       "#maxplayers" value="[ 128 ]">
        "#minplayers" value="[ 0 ]">
        "#gravity" value="[ 0.008000 ]" /> 
        "#weather" value="[ 0 ]" /> 
        "#time" value="12:0" /> 
        "#locked_time" value="[ false ]" /> 
        "#useLODs" value="[ false ]">
        "#gamespeed" value="[ 1 ]">
        "#waveheight" value="[ 0 ]" /> 
        "#gamespeed" value="[ 1 ]" /> 
        

and

mod i make meta

"war" version="1.0.0" type="gamemode" description="cod2mod war"/>  

and it's

good i start the mode i make

and it's start the map

and i start the misshontimer

and it's not showing I did not find the time ,

Sorry? :|

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