justn Posted March 14, 2014 Share Posted March 14, 2014 (edited) Okay, so the problem is, when the player clicks the login button, and the player spawns, the screen shows only black, I want it so when the player clicks the 'Login' button and the player spawns, the camera will be on the player like normal. main_s.lua function assigntheteam () setPlayerTeam ( source, Unemployed ) thePlayer = spawnPlayer ( source, 1643.4000244141, -2249.1000976563, 13.300000190735, 0, 0, 178.000488, 0, 0, 0, Unemployed) end addEvent ( "IfNewPlayerJoin", true ) addEventHandler ( "IfNewPlayerJoin", getRootElement(), assigntheteam ) main_c.lua addEventHandler("onClientGUIClick",RegisterLogin_Window, function(b) if b == "left" then if source == LoginButton then username = guiGetText(LoginUsername) password = guiGetText(LoginPass) triggerServerEvent("onRequestLogin",getLocalPlayer(),username,password) triggerServerEvent("IfNewPlayerJoin",getLocalPlayer()) xmlFileHandler() end end end) Edited March 14, 2014 by Guest Link to comment
Wei Posted March 14, 2014 Share Posted March 14, 2014 function assigntheteam () setPlayerTeam ( source, Unemployed ) thePlayer = spawnPlayer ( source, 1643.4000244141, -2249.1000976563, 13.300000190735, 0, 0, 178.000488, 0, 0, 0, Unemployed) setCameraTarget(source, source) end addEvent ( "IfNewPlayerJoin", true ) addEventHandler ( "IfNewPlayerJoin", getRootElement(), assigntheteam ) Link to comment
justn Posted March 14, 2014 Author Share Posted March 14, 2014 (edited) function assigntheteam () setPlayerTeam ( source, Unemployed ) thePlayer = spawnPlayer ( source, 1643.4000244141, -2249.1000976563, 13.300000190735, 0, 0, 178.000488, 0, 0, 0, Unemployed) setCameraTarget(source, source) end addEvent ( "IfNewPlayerJoin", true ) addEventHandler ( "IfNewPlayerJoin", getRootElement(), assigntheteam ) Screen is still black Edited March 14, 2014 by Guest Link to comment
DNL291 Posted March 14, 2014 Share Posted March 14, 2014 Try using: fadeCamera(source, true) Link to comment
justn Posted March 14, 2014 Author Share Posted March 14, 2014 Well, it spawns, but the map doesnt appear Link to comment
Karuzo Posted March 14, 2014 Share Posted March 14, 2014 set the Player to dimension 0 or 1 dunno which was the normal one Link to comment
Ab-47 Posted March 14, 2014 Share Posted March 14, 2014 set the Player to dimension 0 or 1 dunno which was the normal one Dimension 0 is default, where everything is. Also check if you're in interior 0 - MAIN Link to comment
DNL291 Posted March 14, 2014 Share Posted March 14, 2014 @#Twerky, Try this: function assigntheteam () setPlayerTeam ( source, Unemployed ) spawnPlayer(source, 1643.40002, -2249.10009, 13.300, 178.0004, 0, 0, 0, Unemployed) fadeCamera(source, true) setCameraTarget(source, source) end addEvent ( "IfNewPlayerJoin", true ) addEventHandler ( "IfNewPlayerJoin", getRootElement(), assigntheteam ) Link to comment
justn Posted March 14, 2014 Author Share Posted March 14, 2014 @#Twerky, Try this: function assigntheteam () setPlayerTeam ( source, Unemployed ) spawnPlayer(source, 1643.40002, -2249.10009, 13.300, 178.0004, 0, 0, 0, Unemployed) fadeCamera(source, true) setCameraTarget(source, source) end addEvent ( "IfNewPlayerJoin", true ) addEventHandler ( "IfNewPlayerJoin", getRootElement(), assigntheteam ) Works now ! Thanks to all of you ! Link to comment
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