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Help !! :$


Hell-Mate

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Post your current code...
addEvent ( "accelerate", true ) 
function accelerate ( theVehicle, seat, jacked ) 
local data = getElementData ( source, "drunk", true ) 
if data then 
    toggleControl ( source, "brake_reverse", false ) 
    toggleControl ( source, "handbrake", false ) 
    local left = getControlState ( source, "vehicle_left", true ) 
    if data and left 
    then  
    setControlState ( source, "vehicle_right", true ) 
    setControlState ( source, "vehicle_left", false ) 
    setTimer (setControlState, 1500, 1, source, "vehicle_right", false) 
    end 
    local right = getControlState ( source, "vehicle_right", true ) 
    if data and right 
    then  
    setControlState ( source, "vehicle_left", true ) 
    setControlState ( source, "vehicle_right", false ) 
    setTimer (setControlState, 1500, 1, source, "vehicle_left", false) 
    end 
    elseif not data then 
    toggleControl ( source, "brake_reverse", true ) 
    toggleControl ( source, "handbrake", true ) 
    setControlState ( source, "vehicle_left", false ) 
    setControlState ( source, "vehicle_right", false ) 
    end 
end 
addEventHandler ( "accelerate", getRootElement(), accelerate ) 

i added an event to trigger it to a client event ( onClientRender ) to check the ElementData every frame change

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i added an event to trigger it to a client event ( onClientRender ) to check the ElementData every frame change

And there's the problem, the function actually seems to work but if it's checked every frame change then you won't be able to notice the change at all, first of all the script will notice the your are turning right and change it to left but when the next frame comes it will notice that the vehicle is driving left and change it back to right. Try calling this with a timer and set the interval to 5 or 10 seconds maybe or by using a command.

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https://community.multitheftauto.com/index.php?p=resources&s=details&id=963

That script has that, you could see how it's done.

i used the same code in this script but there is a problem, left is now = right and right is now = left but there is problem with accelerate and brake. when i press up the car not going back but it still stop and steering and the same when i press down. and here is what i used >

function wineveh() 
    left=false 
    right=false 
    up=false 
    down=false 
     
    local keys = getBoundKeys ('vehicle_left') 
    local data = getElementData ( localPlayer, "drunk", true ) 
    if keys and data then 
        tmpLeft = false 
        for keyName, state in pairs(keys) do 
            if (getKeyState(keyName)) and data then 
                tmpLeft=true 
            end 
        end 
        if tmpLeft and data then 
            left=true 
            right=false 
        end 
    end 
  
    local keys = getBoundKeys ('vehicle_right') 
    if keys and data then 
        tmpRight = false 
        for keyName, state in pairs(keys) do 
            if (getKeyState(keyName)) and data then 
                tmpRight=true 
            end 
        end 
        if tmpRight and data then 
            left=false 
            right=true 
        end 
    end 
  
    if (left) and data then 
        setControlState('vehicle_left', false) 
        setControlState('vehicle_right', true) 
    elseif (right) and data then 
        setControlState('vehicle_right', false) 
        setControlState('vehicle_left', true) 
    else  
        setControlState('vehicle_right', false) 
        setControlState('vehicle_left', false) 
    end 
     
     
    local keys = getBoundKeys ('accelerate') 
    if keys and data then 
        tmpUp = false 
        for keyName, state in pairs(keys) do 
            if (getKeyState(keyName)) and data then 
                tmpUp=true 
            end 
        end 
        if tmpUp and data then 
            down=false 
            up=true 
        end 
    end 
     
    local keys = getBoundKeys ('brake_reverse') 
    if keys and data then 
        tmpDown = false 
        for keyName, state in pairs(keys) do 
            if (getKeyState(keyName)) and data then 
                tmpDown=true 
            end 
        end 
        if tmpDown and data then 
            down=true 
            up=false 
        end 
    end 
     
    if (up) and data then 
        setControlState('accelerate', false) 
        setControlState('brake_reverse', true) 
    elseif (down) and data then 
        setControlState('brake_reverse', false) 
        setControlState('accelerate', true) 
    else  
        setControlState('brake_reverse', false) 
        setControlState('accelerate', false) 
    end 
end 
addEventHandler ( "onClientRender", root, wineveh ) 

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