Jacobob14 Posted March 7, 2014 Posted March 7, 2014 what compiler compile all code leaving something like this http://prntscr.com/2yoz87
Karuzo Posted March 7, 2014 Posted March 7, 2014 Or if the files were client sided , just use cache="false" so they will be deleted after the ydisconnect.
Jacobob14 Posted March 7, 2014 Author Posted March 7, 2014 but the player must download the script every time enter the server
Ab-47 Posted March 7, 2014 Posted March 7, 2014 Yeah but that's the safiest way. What if the player idle's in the server whilst opening up the downloaded resources directory and takes the code directly?
denny199 Posted March 7, 2014 Posted March 7, 2014 Yeah but that's the safiest way. What if the player idle's in the server whilst opening up the downloaded resources directory and takes the code directly? It doesn't store the files on the hard drive, it's caching the data in the players RAM, exactly what loadstring does.
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