TrapLord Studios™ Posted February 25, 2014 Posted February 25, 2014 How can I make it so when a player walks into a pick up some Dx stuff comes up, and when they leave the pickup the dx stuff disappears? Thanks In advance, Regards, V.B
Wei Posted February 25, 2014 Posted February 25, 2014 createPickup "onClientPickupHit" "onClientPickupLeave" dxDrawText
Karuzo Posted February 25, 2014 Posted February 25, 2014 Don't forget to remove the event handler after you left the pickul
TrapLord Studios™ Posted February 25, 2014 Author Posted February 25, 2014 I did it right, But it Moves Really Fast You don't even get a chance to read it.
Wei Posted February 25, 2014 Posted February 25, 2014 I did it right, But it Moves Really Fast You don't even get a chance to read it. You could set timer to delay removeEventHandler
TrapLord Studios™ Posted February 25, 2014 Author Posted February 25, 2014 The pick up thing Hit im using is server side, and the dx is client, I want so when the player hits the pick up the Dx elements come up then when they leave it goes, I don't want it to run by a timer:?
TrapLord Studios™ Posted February 25, 2014 Author Posted February 25, 2014 (edited) Can you add me on skype ? Edited April 21, 2015 by Guest
Wei Posted February 25, 2014 Posted February 25, 2014 The pick up thing Hit im using is server side, and the dx is client, I want so when the player hits the pick up the Dx elements come up then when they leave it goes, I don't want it to run by a timer:? How do you remove event ?
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