TrapLord Studios™ Posted February 25, 2014 Share Posted February 25, 2014 How can I make it so when a player walks into a pick up some Dx stuff comes up, and when they leave the pickup the dx stuff disappears? Thanks In advance, Regards, V.B Link to comment
Wei Posted February 25, 2014 Share Posted February 25, 2014 createPickup "onClientPickupHit" "onClientPickupLeave" dxDrawText Link to comment
TrapLord Studios™ Posted February 25, 2014 Author Share Posted February 25, 2014 Dude love Ya Thanks :* Link to comment
Karuzo Posted February 25, 2014 Share Posted February 25, 2014 Don't forget to remove the event handler after you left the pickul Link to comment
TrapLord Studios™ Posted February 25, 2014 Author Share Posted February 25, 2014 I did it right, But it Moves Really Fast You don't even get a chance to read it. Link to comment
Wei Posted February 25, 2014 Share Posted February 25, 2014 I did it right, But it Moves Really Fast You don't even get a chance to read it. You could set timer to delay removeEventHandler Link to comment
TrapLord Studios™ Posted February 25, 2014 Author Share Posted February 25, 2014 The pick up thing Hit im using is server side, and the dx is client, I want so when the player hits the pick up the Dx elements come up then when they leave it goes, I don't want it to run by a timer:? Link to comment
TrapLord Studios™ Posted February 25, 2014 Author Share Posted February 25, 2014 (edited) Can you add me on skype ? Edited April 21, 2015 by Guest Link to comment
Wei Posted February 25, 2014 Share Posted February 25, 2014 The pick up thing Hit im using is server side, and the dx is client, I want so when the player hits the pick up the Dx elements come up then when they leave it goes, I don't want it to run by a timer:? How do you remove event ? Link to comment
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