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Collisions when restarting a resource


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When we add a .map to our server we get some weird issues. We add it, restart the resource and then its fine. But when someone else reconnects to the server, they get weird collisions on the map all over the place. The only way to fix it is to restart that resource again. But when you reconnect the issue starts again.

I'm not sure if I am missing something or what.

Thanks

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"editor_main"> 
    "object (bighangar1_SFx) (4)" interior="0" alpha="255" doublesided="false" model="3816" scale="1" dimension="0" posX="1686.599609375" posY="-2662.5" posZ="21.10000038147" rotX="0" rotY="0" rotZ="179.99450683594"> 
    "object (arhang_LAS) (1)" interior="0" alpha="255" doublesided="false" model="3629" scale="1" dimension="0" posX="1890.8000488281" posY="-2659.6999511719" posZ="19.200000762939" rotX="0" rotY="0" rotZ="0">

 

Like that and then in the Meta:

"airport.map" dimension="0">

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Hmm, so you want the collisions to be off? True would make them be enabled.

Newer maps have a collision attribute in their map files.

Maybe some server side function attached to resource start event is modifying something.

This would only affect you while you are on the server.

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As far I know, you only can explicitly disable the collisions from the script. You just shown us your map file.

(I finally understood you want to turn off the collisions for some objects and it only works when you restart the resource. If you just connect, the collisions are still on for that same objects.)

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